Himmel, I am not being blase about a ship being 'nerfed', just trying to give a little historical perspective. But I did not see any great problem with them (as they were) over the last few months, to be honest. It is kind of annoying when someone TWs with one, but that is part of the game, I figure.
I could go and note that the Nelson class had structural trouble if they fired a full, simultaneous broadside. There are many other examples. Putting our own choice of armaments on our ships is pure fiction, let alone the amount of armor or the number and class of crew. So, yes the new DDs are complete fantasy. I think they represent NF trying to please the squeeky wheels out there and not thinking how it would effect game balance. We already had lots of DDs. There is definitely no shortages of DDXs and Z99s, though. Sometimes I wonder.
In fact, as the server ages (Seattle) we are actually seeing too few DDs and too high a percentage of them are the new classes. Open games (no cap, all welcome, etc.) are now forming with 6, 8, 10 or more CVs as well as several BBs and only 30 or 40 DDs at most (often less) & half or more are new models driven by 2.5 bar BOs and up. We need new blood, not unwelcome tweaks to something that has not caused a problem in the past.
I am not that great a player so if they 'nerfed' my ship, I might not even notice <g>.
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