well i was doing some looking around on a site after looking for pictures of my ship (USS CB 2 Guam)
i came across some interesting information
NavSource Online: Battleship Photo Archive
BB-49 SOUTH DAKOTA CLASS - South Dakota Displacement: 43,200 tons Dimensions: 684' (length overall); 106' (maximum beam) Powerplant: 60,000 horsepower steam turbines with electric drive, producing a 23 knot maximum speed Armament (Main Battery): Twelve 16"/50 guns in four triple turrets Armament (Secondary Battery): Sixteen 6"/53 guns in single mountings (eight guns on each side of the ship)
now, i bring to your attention this line:
Armament (Main Battery): Twelve 16"/50 guns in four triple turrets
now, one might ask why they didnt give this class that was never actually completed (scrapped for a treaty) her actual historical armament.
well thats the same armament as the montana uses in game, and historically but take a look at the iowa
BB-61 USS IOWA 1940-43 Construction/Shakedown CLASS - IOWA As Built Displacement 45,000 Tons, Dimensions, 887' 3" (oa) x 108' 2" x 37' 9" (Max) Armament 9 x 16"/50 20 x 5"/38AA, 80 x 40mm 49 x 20mm, 3 AC Armor, 12 1/8" Belt, 17" Turrets, 1 1/2" +6" +5/8" Decks, 17 1/4" Conning Tower. Machinery, 212,000 SHP; G.E. Geared Turbines, 4 screws Speed, 33 Knots, Crew 1921.
well its quite obvious that the South Dakota shouldnt be more powerful than the Iowa, given that it is a lower level ship, so they had the last turret removed for balance, of course, i have no problem with this... however...
quad 14's, obviously one of the MOST unbalancing weapons in the game, after all blockshotting isnt really an achievable ability in real life, nevermind 14 inch guns, where just a HAIR of difference in the alignment of the weapons would cause spread at distance, due to the massive velocity of the shot, and the distance covered
however, how do they fix this inbalance? they let a few people use the weapon by limiting stocks severely on the ships that can use it, creating an "eliteist" group
quite obviously its the weapon thats inbalanced here not the ship, so why am i making this comparison?
in my eyes, developers have shown a repeated... favor towards the british, for instance...
Quad 14's RP12's at lvl 63 (which COMPLETELY negate the range advantage the germans are supposed to have nevermind the fact that they do twice as much damage, and the germans only fire 33% more shells in one volley at the same level) Blockshotting- 6 inch trips, 8 inch trips, and Quad 14's (japs and km dont have this option, why is it in game?) Armor (12 inch shells doing 300 damage, yeah some accuracy there) SIGNIFICANTLY Better support sailors (just imagine many of you know the difference +1 makes in a sailor, add another +2 to that figure) more support slots than ALL of their counterparts
while the USN shares some of these advantages.... brit 8 inchers have a slight range advantage on the baltimores New Orleans and Portland Class vessels have an EXTREME lack of range compared to other ca's, i'd gladly give my armor for equal range to a york
my question is, if they have realized how overpowered quad 14's are, why havent they done something, just like they did to the south dakota?
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