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  • Getting rid of TWs and speed whores

    10. 29. 2005 07:52

rebelraider3
TWs
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Maybe peaple should be required to have guns on their ship or something to slow them down
a bit, because im a brooklyn, im kinda big... and slow, an easy target for TWs and I dont
know maybe nerf the jap torps a little bit, nefing is my last concern though. But any big
ship is relativaly slow and an easy targetfor TWs so i eventually sold almost all my
armour and bought 70 buldge armour... I can take a few but im not unsinkable.


Speed Whores
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Another reason for peaple to be required to have guns, these peaple make the game unfair.
All they do is get the box and run... like your supposed to, but 85% of the time you cant
catch them which is quite anoying (to me atleast) I havent been able to play a fair game
of Op Convoy in i dont know how long beacause of stacking and speed whores... usually the
host is behaind both of them, but there are some pretty decent hosts.

But this is what I think... you guys can go ahead and flame me if youd like but its just
an opinon and everyone is aloud to have an opinon. :)
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  • Re : Getting rid of TWs and speed whores

    10. 29. 2005 20:12

diablo2025
i played a big game with bout 100 players in it. somehow, a TW manages to kill like
9 ships in less then 1 min with torps.....

  • Re : Getting rid of TWs and speed whores

    10. 29. 2005 08:14

rebelraider3
yes i know that was one of the flaws.... in my plan but we could find some way around
that... maybe

  • Re : Getting rid of TWs and speed whores

    10. 29. 2005 08:10

SWPIGWANG
I'd love it that they implement an expontential speed system, so weight reduction don't
result in absurd speeds.

Even if you force guns on TW, they are just going to put 3"AA gun on the boat and not
really do much.

  • Re : Getting rid of TWs and speed whores

    10. 29. 2005 08:07

rebelraider3
yae i see what you mean man ill see you later in game

  • Re : Getting rid of TWs and speed whores

    10. 29. 2005 07:57

enwhyoo
Rebel, use your T slots and load up torps. That or just turn off when you see TW. It is
easier to use the first method for you at your current level, since shooting 4*3x
launcher's worth of torps is a lot simpler than trying to run and gun if your gunners
miss. However, when you reach higher level your crew might get too heavy for you to stack
on torps, so you can gun the TWs.

As for SW, that is a big concern...the fact that a ship can outrun even the fastest IJN
torps, is something barely short of ludicrous. And people want to nerf torps...obviously
people think that a minimal of 70 knots overheat is just not enough.
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