OK, reading all this gets me thinking (uh-oh) <g>. Oh, and please remember, I am mostly curious, not upset.
Tac points reflect the DP you have taken away from your opponents, nothing to do with the cost of the respective ship. There seems to be a modifier for relative levels of ships; i.e. a DD sinking a DD gets normal tac, a DD sinking a CL gets tac x 1.nn, a CL sinking a DD gets tac x .nn, etc. This works, the O-class is 6400dp (I think), an NDD is 5600dp = 12k dp, the remaining NDD had <600dp left so the total would be 11.4k + a mod for flagship plus for any repair = my 13k. Oh, yeah, there is a modifier for more than one ship attacking a single opponent, this is an unknown factor and may have contributed more significantly than we know. Perhaps this is the reason? If so, it is a bit skewed in battles like this but I see no way around its effects needed in larger games. My NDD has 6000dp, hence their result that was between 6k and 7k with the same modifiers applying.
All that makes sense and fits the facts as we know them. But none of this explains how they get credited for the win and I did not.
Oh, and I am 99.99999% sure that I did sink the O but after a couple of days, the details are getting less and less clear.
|