Okay, so let me be more specific then since you claim that someone can not pull 70 knots and mount enough HH to actually do damage.
As mentioned before, the HH deals at best 900 damage to BC and below class ships. You tell me to kill them at range before they get close enough to use the HH. When you are at blitz level, there are not many blocking guns. You also have rediculous spread, and by the time you get 3 volleys off they are ontop of you anyway doing 70 knots.
Since the forum mods won't let me site the players name who is doing it, i will call him player X. Player X is using either the Jaguar DD. At least I believe it is , either that or it is the teshkent, or the lenningrad hard to say for sure i have to see him again. Next time i see him in a game i will be more specific with the ship type.
The ONLY mounts he brins is the HH launcher mounts, and since he has them on both R and T slots the long reload count doesnt really matter. Not to mention that this player X is doing 70 knots and can run away and reload anyway, regardless of the range you may or may not have on him.
Besides, he kills everyone in one Volley, if not he has the T slot to throw a second volley and finish them off. It is an instant I win button at the speeds his ship is pulling and the damage being dealt not only by the initial hits, but then the explosions around the ship for the ones that missed.
Join Blitz games on the Nebraska server.
Also Happymeal, he does not need to be accurate with the sheer volume of HH he launches in each volley, he will hit with 6 - 10 of those, and then the rest will explode and do damage again, 6 - 10 x 700-900 = very crippled blitz ship + secondaries, and then T slot HH if he has to = you die in one pass. Besides at 70 knots he can get into a range where he doesnt need to be accurate. just volleys and everything hits. Even if he sprays and prays at max range, 700 - 900 damage a shell is devestating in blitz.
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