Community - Forum - View old data

Categories :  

General Discussion

  Index

  • [Commentary] Soviet BB6 Gameplay

    04. 05. 2011 14:15

Outcast5
http://www.youtube.com/watch?v=yzYQ2rlr3CE&hd=1

Here today we have a commentary with gameplay of the Soviet BB6 "Project 24". Please leave
your feedback, thanks!
  Index

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 23:02

flamingpanda
It doesn't matter what your speed is as long as it's fast enough to get a defender's
advantage. It doesn't matter if you get outspeed by everything if you're a brick wall
that can't be rushed, because the instant someone rushes you, you can drop a cripple shot
on them. With soviet accuracy, this can definitely be done. And you do have the speed to
avoid the first shot as well. Granted, it'll be hard to do actual damage with this SN
style if your opponent is actively avoiding you, but such a ship already contributes a
boatload to your team in terms of what it can do.

You probably can push the soviet's, but to be quite honest, the amount of firepower they
have the amount of effort you need to do it compared to the amount of effort they need to
defend is so skewed it's stupid.

So maybe you're like, then just force SNs into 1v2 situations! But no, a ship that
requires balancing like that is already imbalanced, no matter how you look at it.

I'm not actually saying this about any particular SN BB though, because I need to get a
good look at them more. However, I'm just going to highlight some basic flaws with what
is outlined as "range" and "power". Every SN BB is going to be either overpowered, or
slightly underpowered at best...

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 19:45

hyz980517
* <----here's the point
^
|
|
|
|
*<----here's the point to explain the above point

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 19:18

angus725
http://www.navyfield.com/board/view.asp?Num=193849&Sort=C07

Official SN balancing thread.

Could we keep this topic "on topic" while moving the balancing talk to the other thread?

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 19:12

Splid
* <- Theres the point.







* <- Here is you missing the point.

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 18:52

hyz980517
-nebby:

-out ranged by nebby when slinging.
-out run by nebby
-nebby has better turnning force
-out dmged by nebby
-nebby is easier to aim yet still can penatrate any AW ships in nf at 40 degree
-bigger hitbox than nebby

-kaiser

-out ranged by kaiser
-out run by kaiser
-longer hangtime than kaiser
-kaiser has better turnning force
-kaiser has best aa gun for anti-bombers
-bigger hitbox than kaiser

-amagi

-out dmged by amagi
-out run by amagi
-amagi has best aa gun in game for anti bombers and scout
-amagi has better turnning force
-bigger hitbox than amagi

-qv

-out run by qv
-qv turns better
-qv's shells r almost undougeble
-qv's hitbox is 3 times smaller than p24

-mn bb6

-out damaged by char
-out run by char
-char turns faster
-char has best aa in nf for anti scout
-bigger hitbox than char



there u go

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 18:48

marko30001
i feel that at 37 knots it would be balanced due to the lack of turning force. which
should not be touched if the speed is increased.

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 18:39

Splid
Oh, you are more unbiased than me. What a stupid comment.

So, what particular areas do you see this ship as being worse than:

-Nebby
-Kaiser
-Amag
-QV
-MN BB6

Please feel free to enlighten us how this new BB6 is balanced in accordance with these
ships oh great unbiased one.

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 18:22

Outcast5
Yes, because the kaiser is such an underpowered ship...

Having nebby range, slightly less then amagi damage, 37 knots, slow turning force, high
angle (double edged sword - more penetration, longer hangtime) would make it balanced in
my opinion. My opinion is unbiased seeing as i have no plans of leveling a SN ship. What's
your primary nation again splid? Oh yes..

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 18:05

Splid
More range than other BB6 apart from Kaiser, more damage than Kaiser, better spread and
you want to give it 37 knts?

Nahhhh.

  • Re : [Commentary] Soviet BB6 Gameplay

    04. 06. 2011 18:04

angus725
The SN BB6's biggest weakness is speed or turning force; there is no other way to
balance almost kaiser range+amagi damage. Speed was chosen so a good player can
still line battle.

I would not buff speed unless it was terrible even with a damage+range buff.
1 2 3 4 5 6 7 8