In GB2, I don't think anyone gives a hoot.
Seems to me, the first thing you do is size up the enemy and what competition you have. It's all about range and speed. Most good BB players have a very good ship (BB5/6) with superb gun control skills. They've dialed in every distance in their head in 5 degree increments. They've got the best AA guns and can cut a squadron of DBs in half when necessary.
But sometimes they have these unanticipated problems.
"Oh Squidbellies! Torpedoes off the port side, closing fast. Enemy Bombers overhead! All Scouts KIA! We've lost track of the Kaiser. Anyone know where he is?" CV? Hello? CV? Anyone got a scout? Anyone?"
Taking advantage of the ship's unique techset available: Speed, Gun Range, Fast Reload, Heavy Shells or AP, Armor, Turn rate, Gun Space, AA or HH???
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