ID
Password
FlashGuide
FlashGuide
HA Infomation

General Discussion

  Index

  • [Kaiser] Allies Vs Axis Event on the 15th of July

    07. 11. 2011 14:18


billysniper
Offical Post Link: Allies Vs Axis Event

The rules are as follows:

There will be a room hosted by me that will split into two teams with the Allies (US & UK & SN) on Alpha, and the Axis (IJN & KM & MN) on Bravo. The two teams will then fight against each other in hopes of winning. This event will be run up to 3 times. The top 3 players with the highest attack after each battle will be awarded with prizes.

Once you have won a prize you may not win any others for this event. However, you may still participate in the battle.

-No ship limit or level limit.
-Premium Ships are allowed.
-Premium Items are allowed.
-Normal Battleroom rules apply.

Prizes:

1st Place: EBB of their choice.

2nd Place: 10million Credits.


3rd Place: 5million Credits.


Hope to see you all there!

-Billysniper

Event Battleships:

 

  • Re : [Kaiser] Allies Vs Axis Event on the 15th of July

    07. 16. 2011 12:09


Kilaenots
Originally Posted by billysniper
I was only able to run this event 3 times and you must have missed it when I did run them. I announced it on the whole sever so you couldnt have missed the announcement. I am sorry that you missed the event but I plan on running more events in the future and I hope you can take part in those. :)


No problem, I'm never great with times anyway, and I'm crashing so much entering rooms atm I would have probably crashed anyway. Thanks for the work.

  • Re : [Kaiser] Allies Vs Axis Event on the 15th of July

    07. 16. 2011 18:42


Elliot2lazy
Originally Posted by billysniper
With 100 players and having them be split up as allies vs axis makes it hard extremely hard to ballance. Yes, I could allow allies and axis to mix but that defeats the purpose of the event. To ballance it as you see fit would be unfair to players because I would have to kick so many ships out of the room and have many players become upset by that. On top of that, the room would take 30minutes plus just to get people to get on the right side to ballance the room when you have 100 players.


I never said to put allies bb6's or axis bb6's with each other, your saying that. Alright kick out the some of the bb6's that are on the majority and make them come back and get their bb5's or they can play in the next one with their bb6. Write down the usernames that did bring in a bb6 on the majority in every room. Therefore if a duplicate happens again with that username on the majority side he is not able to play for that second time, he already had a chance to win. It's not that hard but there has to be room for balance. People will wait to try to get a ebb, even after that bugged room you had on one of them people still waited it took like 15 mins to start all of that.

Originally Posted by billysniper
Even though the games were not all ballanced players had fun. The teams that lost even had players that won the highest attack despite the unballance. Ballance for me really comes down to a players skill and how can you know everyones skill level? A player that plays a BB6 poorly is no better than say a BB3 with a more skilled player. I think you know what I am getting at.


First thing, players weren't there to have fun, there were there to win an ebb. If they really like axis vs allies games they would play them more often, but they clearly don't.

That is not a good argument at all. If it was 1v1's then maybe the case, but it was not 1v1's. Think of it more like HA strategy. You don't have to be the best bb6 player if there is 20 other bb6's around you, and your up against 1/4 or less of the numbers that you are initially made up of. Just because a bb3 has skill doesn't mean he has range. I know he can rush, but 20+ bb6's targeting him with less than 5 bb6s on his team for support wouldn't turn out well.

Originally Posted by billysniper

If you do not like this then you by no means have to take part in them. Feel free to host your own event and ballance it your way and see how complex it can be when you are dealing with 100 players with some that never listen.


Ya you can give out ebbs which there hasn't been any event since Christmas to give out ebbs. Players can't even trade ebb's.

Originally Posted by billysniper
I am not upset nor angry at your post I am only trying to prove my point. :)

Ditto

I'm just trying to say if your going to do an event any event, and really one to this scale do it right.

  • Re : [Kaiser] Allies Vs Axis Event on the 15th of July

    07. 16. 2011 18:47


Elliot2lazy
Originally Posted by billysniper
Originally Posted by Elliot2lazy


2) There were no level requirements either or ship requirements such as only bb and cv, bb, etc.
Effect: low level cvs were able to play such as a few with 3 silver bars match up against pcvs on the other team. Also rooms would fill to where not everyone could play them. people would be in there with things that could no way realistically actually win it such as aa boats. Also Subs were allowed in. There was 11 subs on one team and three on the other. I know subs arent much to be balanced but 11 vs 3 and their all T4 subs can make a big difference.


One other thing I would like to point out after reading your post again. How can you just kick people from a room because you dont "think" they can win? That is not the way we host events nor is it a good way to host events. I hosted a room with 100 slots open and ran this 3 times. (I tried it with 128 but then some players couldnt move to the right sides because all slots were full so I switched it to only 100). That is the max number of events they allowed me to do. What more can you ask for in terms of rooms filling up and not everyone being able to play?


If it is an event of highest attack then you can obviously kick an aa boat. Shoot down attack has never mattered. When is the last time you've seen a FF/DD/CL/CA win highest attack room with it full of bb5/6s....never happened and it isn't about to start. Again as I said in previous post, people arn't there to have fun, they are there to win. If they wanted to have allies vs axis games to have fun with they would do it more often, but this server never does that, so they just are trying to win an ebb. That would free up about 30 people every room i saw at least that was being played.

1 2 3 4 5 6