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  • Great Naval Battles: North Atlantic 1939-1943

    06. 21. 2006 11:19

GRUVEN
Does anyone remember this game? This was one of the first naval games I played
and I thought it was excellent. If my memory serves me, there were no Blockshots,
no KM that could run at warp speed, Damage was modeled pretty effectively, and
you also had control of damage control teams. All in all for its time it was a kick ass
game from the past. Engaging targets at max range was almost impossible, and no
one shots :P

Oh! Night engagements, totally forgot, you were able to switch on Searchlights and
your accuracy went up accordingly.

Some possible additions from that game could/should be added to NF. Time to start
digging :P
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  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 22. 2006 09:43

BismarckSea
Wow, I LOVED the GNB series.


ahhhh......thanks for the memmories!

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 22. 2006 09:31

ypsylon
Run it under DOSBox and have fun. Task Force 1942 works perfectly for example.

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 22. 2006 09:15

NWHDarkWolf
Anyone tried to play these games on a more modern system?

The last time I tried one of these things, the speeds of the game were so fast, it
was unplayable.

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 22. 2006 05:58

GRUVEN
Man I was mistaken there, the searhclight function was in Fighting Steel. One of my
other favorite games as well.

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 22. 2006 02:36

Kasa
Great Naval Battles 1-5, and Fighting Steel (with a mod. that allow to plan the missions
of KM ships during a new campaign), are the best WWII ship games.

Kasa.

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 22. 2006 02:31

Hardy
I remember the game, bought it when i was about 14.

Great game, although I can't remember a searchlight function. Don't you have it mixed up
with TF1942 by microprose?

Had a hard time chasing the Graf Spee around the Atlantic
Normal scenario: at last close Graf Spee with 2 BB's and 2 Ca's. Battle started, Graf ran
away, BB's couldn't keep up (25kts(Revenge/QE) to 27kts) and CA's get chewed up by single
11" hits before they're in range. Only effective tf for the job was Hood + 2 CA's and 2 CL's.

Damage modelling was nice, with counterflooding and firefighting. And the effect of single
heavy shells on a CL-CA was devastating.

My main problem with it was waiting for the KM heavies to be built, both as KM to have
decent ships to play with and as RN to have some competition.

So after you killed the initial KM heavies, the game was essentially a long wait till the
new ones would show. (AI sent em 1 at a time, mostly unescorted)

Started the WWI version a while back, saw the graphics and decided that some memories are
better left unaltered. I know it had very good graphics for it's day, but looking now i
only see Lego-block ships :)

Time seems to sweeten the sourest dish :).

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 21. 2006 23:41

wasgood
http://www.the-underdogs.info

Here to download but im too lazy to do it now. I think its legal if it is not mods can delete.

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 21. 2006 20:39

slayer6
First game I ever played was: Great Naval Battles 2: Guadalcanal, 2 weeks later I used my
pocket money to buy the full series... Great soundtracks too!

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 21. 2006 12:16

l231d
LOL, how the hell would a night mission create lag? They had night missions as a special
event on the CHN server.

  • Re : Great Naval Battles: North Atlantic 1939-1943

    06. 21. 2006 12:06

ypsylon
I have all 5 parts, and still playing.

GNB North Atlantic is certainly the best of WWII (even if Im Pacific War maniac)

But personally I like GNB 5 Demise of Dreadnoughts the most. Only big guns, no
planes, cvs and other flying crap. Pure WWI experience.
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