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  • I just rolled an amazing Sailor. What would you use him for IJN? - Nov 2009

    11. 11. 2009 11:47

SirAlden
13 - Potential
10 - Accuracy
10 - Reload
10 - Torpedo
9 - AAW (I understand the AAW stat is not active at the moment)
11 - Repair
11 - Restore
11 - Engine
10 - Aircraft (I understand the Aircraft stat is not active at the moment
10 - Fighter
10 - Bomber

Classing as IJN will make him 12 Torpedo and 12 Bomber.

1) Should he be a Seaman?
2) Should he be a CV BO?
3) Should he be a SS BO?

Thanks everyone so much. I love IJN.
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  • Re : I just rolled an amazing Sailor. What would you use him for IJN? - Nov 2009

    11. 12. 2009 13:44

SirAlden
Thanks everyone. Not looking for points.

Looking to really understand the game.

How would you feel as you embarked on Leveling up 120 Levels
on a Sailor. and you find out you were mistaken about something,
at Level 73.

I made separate threads, so each could be clearly answered.

I really did read every single post in every forum area - twice on
each subject. Old posts become not valid because of Patch Changes.

But I still read everything.

  • Re : I just rolled an amazing Sailor. What would you use him for IJN? - Nov 2009

    11. 11. 2009 15:21

ne3o
I believe seamen go off pot so... no

meh, I've rolled better, but yeah probably a CV or SS BO

  • Re : I just rolled an amazing Sailor. What would you use him for IJN? - Nov 2009

    11. 11. 2009 13:57

UmbralRaptor
Engineer. Otherwise, BB BO (just keep in mind that you'll need somewhat more vets to deal
with the shorter marking range).

You do know that you're not getting any additional points for posting these questions in 4
separate topics, right? >.>

  • Re : I just rolled an amazing Sailor. What would you use him for IJN? - Nov 2009

    11. 11. 2009 13:31

angus725
in my opinion, since he has good restore and rep, make him a CV BO.

  • Re : I just rolled an amazing Sailor. What would you use him for IJN? - Nov 2009

    11. 11. 2009 12:54

TheFaller
1, 2 and 3 wrong! make him an ENGINEER.
its not everyday some1 gets an 11 stat on repair, restorer, and engineer. Make him
engineer or repair, but preferably the 1st one

anyway, if u still want to put him in one of the options, make him a seamen, since it has
most of the stats 10+
1