First of all, I'd tell you to keep all your questions to one thread, but since each
thread is well thought out, I'm fine with it.
anyways...
1) BOs for BBs - I am assuming this is never done at first because of the Repair -
Restore
- Engine Stats need to grow and then are multipled by the displayed value % in the
RCT Box
(lower left of Sailor). Later is it done to reduce weight after ACC REL REP RES% RES
SD ENG
are over the CAP for each? Is it done to shorten Guidelines?
My BO looks like this...
Since I have now too much pot. ablity, my guidelines are too long, thus I have to
take some rookies off once in a while to make my guidelines line up with where my
shells land.
To take them off, if you press the RCT button, then click on the recruits button, you
can then scoll your mousewheel to take off rookies. To take off experts, press the
vet button, and burn some off.
Also, I'm pretty sure BOs don't work as engies, though they do have a good repair
and restore ablity.
2) BOs for CVs - I am assuming this is never done at first because of the Repair -
Restore
- Engine Stats need to grow and then are multipled by the displayed value % in the
RCT Box
(lower left of Sailor). I am assuming that it is RARELY done to reduce weight after
ACC
REL REP RES% RES SD ENG are over the CAP for each because CVs are using
Support Slots for
Pilots and it is harder to to Cap for CVs?
My CV BO is also like my BB BO, though it only has enough experts and vets to see
the guidelines for the PBB he can use.
Some people use a good repair base for their CV, while others ghost their CV BO to
save weight.
Also, BOs DON'T act as seamen as far as I know.
3) BOs for Torp Ws - Is it always done to save weight for Speed? Is it from the start
or
later?
Sight comes from FCS with the longest range - so guidelines are not very important.
Ghost these guys, you're right about the weight for speed.
4) BOs for SSs - Is it always done to save weight for Speed? Is it from the start or
later?
Sight on the surface comes from FCS with the longest range - so guidelines are not
every
important.
you're right again.
5) Sonarmen - Is it always done to save weight for Speed? Is it from the start or
later?
Sonar is Based in Pot - and the Rep Res Eng are dramatically Subtracted away
Classing in IJN.
I have my sonarman reduced a little, as I need more displacement for my engies on
my SS. But if I had more displacement, then I would max him out, as I'd like to hunt
other subs for the protection of my BBs.
6) Any Other Sailors? When you are Maxed out at 40% Experts + Vets. Do you kill off
all
the Recruits?
You're never going to reach the 40% cap unless you're sailor is low level or you
spend over $1000 on the sailor, never kill off recruits on engies, reps, gunners, etc.
(well, I've actually killed some eperts off a 40% vetted AA gunner on a test server to
reduce weight...Don't do that on a normal server)
7) Does anyone every Kill off Experts and or Vets ever? If so how do you kill them?
Some people also kill recruits off their scouts to reduce weight, But I strongly
suggest you dont do that, as you want your scout to be as AAW immune as possible.
You can kill experts and rookies as I said above, but the only way to kill vets is to
get hit by critical shells, which could kill any vet on any sailor. In other words, don't
try and kill vets.
Hope I helped :)