don't get the CA's if u're going to play in GB.
if u're playing in blitz. keep them. there is nothing more out of place then a county in a GB.
i've levelled one of my BO's straight to revenge with an emerald. it's very much doable and quite a lot less painful then the county grind, moving to the sirius at the later levels as the xp gets too heavily capped.
the rp10 aaing is an essential skill. u need to know ur angles for aa. u need to be able to hit the incoming planes first time.
i suggest using the N's for the longer aa range, usually means u have a second chance to shoot before the planes come in under ur engagement range. D's have a faster reload. put some LHE and AA on them. then just AA ur way to the enemy ships. batter them with LHE till u die. u make more xp that way. if you just want the credits, only put one bind of HE on just for subs/dds etc and aa at the back to ur hearts content.
to learn the basics of aa i believe nf-guides.com should be the place to go.
AA makes u a lot of credits. especially if you don't die. ur targetting should be fighters>bombers>scouts (in most cases) since thats the usual order of most credit. tho' ofc ALWAYS kill the scouts if nothing else is in the air, otherwise u're gonna get killed by bb's from the dark
now. if you have premium. and some time.
roll some neuts as someone else suggested. and slap em on ur emerald with a throwaway BO (btw, u can still AA on an emerald with a BO with no recruits on)
then just use the emerald as ur levelling ship. this will help ur gunners get over level, and u can level 6 neuts at once for sale.
that's 600k minimum after 12 games.
50k a game.
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