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  • An alarm for Tking

    10. 24. 2005 15:44

patriot1987
Most of the time TKing happens by accident. Quick example CA "a" might be firing at range and CA "b" tries to cross and CA a doesn't know so he keeps on firing and TKs CA b by accident. I have been in CA a's position all too often.

We have "Torpedo spotted"

We have "Enemy plane in sight"

Shouldn't we have some sort of warning telling us that a friend is too close? It will help CAs that are firing at max range know if a friend is crossing and lessen the chance of TKing.
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  • Re : An alarm for Tking

    10. 27. 2005 14:12

patriot1987
bump

  • Re : An alarm for Tking

    10. 25. 2005 00:44

skinskinner
something like "proximity alert !" ?
agreed! :D

  • Re : An alarm for Tking

    10. 24. 2005 22:08

commander101
One guy tried to tk me today. it was the new jap dd, the gunship version. I was in my ddx with my 6" duals and my X amount of armor. He got next to me and started shooting. I said stop, he continued, I then smoothly rotated my guns around, and blew him out of the water in 2 boradsides. He went from full health to 0 in 2 friggin broadsides. Needless to say, I have not seen him since. And for an alarm. It would need to be able to be turned off, as sometimes bb's will have really good escorts that will come close but never touch. I would feel sorry for thebb and escorts if they couldn;t turn it off.

  • Re : An alarm for Tking

    10. 24. 2005 22:02

xgreg93
how about a freindly is in the immedate direction of your guns? becuase basically..that alarm would be on 90% of the game

  • Re : An alarm for Tking

    10. 24. 2005 22:01

l231d
This would be GREAT! so freaking easy to code in, too. We NEED this.

Sure, it's fake, but I don't care, it's a computer game.

  • Re : An alarm for Tking

    10. 24. 2005 21:50

patriot1987
Any other thoughts on the idea?
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