Community - Forum - View old data

Categories :  

Marine Nationale

  Index

  • Quadruple 5.1" good?

    04. 28. 2010 13:45

Asbuster
My gunners are lvl 61 and im lvling supports on Algerie atm. I was wondering if the quad
5.1' are good or not?
  Index

  • Re : Quadruple 5.1

    05. 04. 2010 15:05

Asbuster
Uh we know that Elliot..... anyway, i tried them with lvl 65 EBVE gunners (their lvl 69
now tho) But their not bad really.

  • Re : Quadruple 5.1

    05. 03. 2010 12:03

Elliot2lazy
Well actually gunners that are level 61 EBVE yes might have hit the accuracy cap or
is close to, but does not have the same accuracy as gunners of level 90. The best
gunners you can have are level 120 EBVE gunners. Since once you hit the accracy
cap say its at level 75 for example.

At level 76 is better accuracy, since there will be an accuracy cap for every level
after level 75 for each level. That is why level 120 gunners have better accuracy
than level 61 gunners.

So therefore, when you put level 90 EBVE gunners on a level 61 gun, it's going to
have much better accuracy than putting an at level EBVE gunner.

  • Re : Quadruple 5.1

    05. 03. 2010 08:01

enrage
No range but fun to use. only 5 binds of ammo makes it hard to AA.

  • Re : Quadruple 5.1

    05. 03. 2010 01:31

Asbuster
Well i tried them out on Algerie with my EBVE gunners and they had decent spread.
Range wasnt all that good but i had a laugh with them. I managed to get some full
salvoes/near full salvoes on a County at max range.

  • Re : Quadruple 5.1

    04. 30. 2010 10:26

Marchi
u dont need EBVE,cap is a cap,so at lvl61 u should be close or already having acc cap on
MN,but that is for another topic,
i was doing 43k exp on AA with them with lvl90 crapy base but caped gunners,as i said one
good placed salvo and whole squadron goes dwn,nuf for 20k exp if u win battle.
range doesn't matter, planes will come to u , u just need to be good at aa to use em,
dmg is 111 on AA shell + 16 barrels go figure how u can kill planes with them,no brainer
really

regards
Marchi

  • Re : Quadruple 5.1

    04. 29. 2010 23:47

TimmyC
...how's the High Angle damage? =D

  • Re : Quadruple 5.1

    04. 29. 2010 07:06

Elliot2lazy
NO

1) They give a sloppy spread unless you have really really good gunners, like 90+
EBVE.

2) They have less range than the 8" duals

3) They suck!

  • Re : Quadruple 5.1

    04. 29. 2010 05:50

Marchi
i used them from Algerie to BB1,AA only
they are great, 16 barrels + insane dmg = one good placed salvo and whole squadron goes
dwn(easy 20k exp to 40k sometimes)
much more than if u load normal ammo and go for ships.
only they carry few ammo so u need to be good at AA

regards
Marchi

  • Re : Quadruple 5.1

    04. 28. 2010 22:00

diablo0730
as said earlier they suck but are great for aa if you cant reload the lv20 aa guns to
max potential.

  • Re : Quadruple 5.1

    04. 28. 2010 16:00

OneLegPirate
i like them for aa.
1 2