richardphat, u did a great job. The job that really no one want to.
i can provide more equation for all the fighter ability of different nation.
Since, all fighter would like to be fighter at level 40. choosing the timing to change to Ace Fighter and SqLeader, would be the only problem.
Hence, For any Fighter (without boost) base +11, starting from growth 25,
max fighter true ability = (3118 + bonus*108 - LvACE*3 - LvSQ*2)*(410 + LvACE + LvSQ)
max bomber true ability = (2718 + bonus*108 + LvACE*5 + LvSQ*4)*(410 + LvACE + LvSQ)
while, bonus(Fighter) for USS = 108*3, KM = 108*2, IJN = 0, RN = 0 bonus(Bomber) for USS = 0, KM = 0, IJN = 108*2, RN = 108 LvACE means the level for the fighter turn to AceFighter LvSQ means the level for the AceFighter turn to Squad Leader If the fighter for that nation can't be squad leader, then the LvSQ simplily become 120 If the base growth is +12, +13, +14(rofl), please add 119 to the bonus (simple?)
If you use this formula in excel, you can find out more about the trend. If you want more, i have the forumla for all dive bomber and torpedo bombers'.
-------------------------------------------- note1: when richardphat and me talk about max vetting (220% x ability x recuit), the comparsion of fighter or ace fighter is proportional for any level of vetting. if we say, there is less than 100k true ability difference at any moment. Then, it will only be smaller when u said about 100 vet, or NO VET.
when we say, there is no effective lost in true ability, that mean a lesser than 100k in like 2M or 3M true ability
-------------------------------------------- note2: The reason why Ace Fighter or Fighter Squad Leader exist.
simple, some server have a maximium vet limit like, 100, 120, 150, etc player need to find out the value and class pilot at very specific level for every single class.
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