What would be better for sailors intended to be Fighters and Bombers? Do you class them to rookie pilots at level 25, then to level 40/45 for Fighter and Bomber, or leave them as Special force pilots and class them to Fighter/Bomber once they reach the level? I have been reading obst's guides and Adalbert's ability guide and I seem to lean towards leaving them as Special Forces until level 40 and 45. I already have a dedicated rookie pilot for my gunships.
If I skip rookie pilot :
I lose out on the aircraft stat, but Adalbert's guide says its not an activated ability. Will this be ever fixed? I level faster, since Special forces gain 140% exp, but pilots gain only 100% I can put them on T slots and mount AA/DC/HH/torps if needed. Rookie pilots cant operate guns/torps/DCs/HHs The -2 for AAW, Repair and Restore stats get applied much later, allowing the displayed ability for said stats to grow further Crew growth is both 5 for Special Forces and Rookie pilots, so no effect on my True Ability
The only thing good if I class to Rookie first is that I can drop mines with scouts, but I don't plan on buying mines.
It seems this is the right choice, but I am asking for opinions, in case I missed something that will screw my pilots later.
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