Community - Forum - View old data

Categories :  

Tip and Tactics

  Index

  • Best ASW ships?

    11. 23. 2010 12:52

Rimmyman
Something I haven't heard discussed here was what the best ASW ships in each nations navy
are (and the best overall).

Here's the criteria I see the ship needs to have:

Speed- Not just for dodging torps, but for intercepting subs. Speed also keeps you from
hurting yourself with DCs. I had fun with a 50+ knot somers that could streak across the map
to spam DCs on maurauding subs. A higher base speed means its easier to intercept/attack
while still being able to see a submerged sub.

T slots- Most subs will die from 4 DCs going off near them. This means with at least 2 T slots
you can potentially kill a sub in one salvo. The placement of them is also important because
you want to be away from the blast radius. If the T slots are near the front this forces you
to turn away from where you dropped them, which you may not want to do.

Versatility- Useable displacement and hardpoints are really important. ASW is extremely
specialized; you are not going to be doing much if there are no subs around. Comparitavely,
an AA ship can still mount HE shells to drive off smaller ships/CVs. I've heard of people
mounting multiple weapon systems on a ship (ie DCs and torps, or hedgehogs and guns) and
switching back and forth between each. I'd be interested to know how effective this is, if its
something that pays off with practice or simply too cumbersome/limited to be effective.

I see the Omaha, for example, being a potentially very good ASW ship. You have a TON of
hedgehog launchers you could mount on it and something I like is the T slots are located
close to the stern, so if you drop depth charges its easier to get away from the blast radius.
It also has a CLIII engine making it pretty fast. In contrast, a DDX is far inferior, having only
1 T slot amidships and a slower engine.

I'd be interested to know peoples success with the FF-X and FF-Y frigates, since they can
be speedy enough to easily hump a SS.
  Index

  • Re : Best ASW ships?

    11. 26. 2010 21:55

Bestiejager
for Inj the shimakaze is the best one... fast and excelent turning rate, i got close on
that one even to a KM ss in front combat only reciving one prox damage...
and turning rate is so great that even if they crit they must keep in that way till some
BB save them because this DD can just for circles arround one ss larger as a VII C
sound great isnt?

  • Re : Best ASW ships?

    11. 25. 2010 17:25

philistine
FF-Y
100% Ghost crew (No Sailors on any crew)
Premium HH in the R slots with 13 ammo
Lvl 12 US Torps on the mid T slots wit 15 total torps for ammo.
2 DC on the rear slots with 7 ammo each.
FF FCS II Finder, Heavy FF II Engine

48 knots/59 knots OH

I like to have my FF-X with the 6" singles and Elite BVE neut gunners as an escort.

Pure FF pwnage, and if a BB or CV is unlucky enough to let me close, the HH can usually
hit for 20k plus.

  • Re : Best ASW ships?

    11. 24. 2010 05:36

hoyin_f
Kita + Mod (2? Fastest one.) My choice

  • Re : Best ASW ships?

    11. 23. 2010 22:36

Kr1egmarine
I find the Z99 with a high level Engy to be quite capable using the DC rather than Hedge
Hogs.. The range of the HH is nice but I find they do not do enough damage and adding
heavy gunners with slow reload negates your speed advantage.

  • Re : Best ASW ships?

    11. 23. 2010 20:12

apmonte
Kitakami.
Depthcharges instead of torpedoes.


Z99 with HH

Emerald/Emden with HH

  • Re : Best ASW ships?

    11. 23. 2010 19:52

a3001
FFY, cause they don't expect it!

  • Re : Best ASW ships?

    11. 23. 2010 14:19

KingCong
also adding to some tips,

I have had great results with the somners like you said. I usually use an SS FCS and
cutting a few recruits from non essential crewmen like the BO also helps with speed.
I cut a bunch off the torpmen, too, since 2 second reload isnt much affected. Ive also
had success killing DDs, FFs, even wounded CL and CV with the DC after all the subs
are gone.

Call me a purist but I usually dont use HH (or JJ - jedge jogs depending where youre
from) as I prefer speed. Also DCs give you the bragging-rights feeling of knifing
someone in an FPS, yes im an esteem junky.

The Z99 can also be mastered with its speed. Nuff said. I have yet to try it with the
fubuki and family, but they can hold a lot of unnecessary DC (~70+).

I try to run .2" belt because it cuts torpedo damage in half (sure a sub can kill a DD in
1 torp but it lessens splash dmg and you may even survive an SS1-2). Does it cut self
DC dmg? not sure

Another consideration is turning radius since its all about getting close or double
backing if you miss your first strike. Most CL and even DD have trouble circling and
subs usually wind up being able to sink a few torps into you.

As for neuts, I deeply enjoy using the FFY with its ~50/66 with a light crew, tight
turning radius and small size. I only use the rear tubes as that is sufficient and
lessens the need to dodge my own DC and the weight issue. Again ss fcs and
minimal crew, usually training dudes from lvl 1 to 20ish so recruits/experts isnt even
an issue; just ghost them.

As for towed sonar, I use an FF2-M3 as it can go 50/74, though escorts dont OH. Also
it only costs 12 credits a game. Using 2 frigtates could also confuses the enemy since
they cant quickly tell which is the main ship if youre both circling especially how FFs
are so small and large ships or SS often zoom out.

  • Re : Best ASW ships?

    11. 23. 2010 14:09

UmbralRaptor
1) U-flak
2) Type VII-C

There are other ASW boats, but those are by far the best.

As for a versatile ASW/AA boat, I'm partial to the Brooklyn. HH on the T-slots, and
6"/47 DP Mk 16 L on the R-slots. Remember to bring a frigate escort as a "towed
array."

I ran the Fubuki and Simakaze at times as pure ASW (DCs on the outer T-slots, torps
on the middle), but the effectiveness is quite limited. Especially given the need to
ghost sailors for extra speed.

  • Re : Best ASW ships?

    11. 23. 2010 13:52

Cheekyman07
MN Algerie can be a good asw ship. HH's mounted on T and R slot. small size, and fast.
can fit buldge if u want to but would recommend speed.

Also PCA moltke can be good aswell, and the other nation PCA, appart from the furious
1