Here is the SS 2-4 quickie
BO with 0 0 0 recruits/experts/vets
Planesman Full Everything
Sonar Full Everything
3 Engines (all 3 will be on the shore support when you get to SS4)
(engines do not work when they are on the ship)
(if not on shore keep them 0 0 0 ) (on shore Full Everything)
2 Torps (only need 1 when you get to SS4)
Get them to 850K True Ability (Read Abelbert)
(or email
[email protected] and I will send you an excel spreadsheet)
Level 64 Boosted Full Recruits/ 50 Experts/ 100 Vets will get you to the 850K Cap
After that they cannot reload any faster, and as you Add Experts and Vets you can
Take off Recruits making the Torpedo man Lighter.
Final Secret: You can put your SS BO on a Simakazi DD with the Plane, Sonar, 1 Engine,
and the 2Torps and bring the BO's Level Higher so you bypass SS1 SS2 and even SS3
SS3 is very nice, if you do this for morals sake play 1 level in each SS1, SS2, SS3
Final SS4 Spot can be the unused Torp, or Restore, Repair, or Seaman (everyone argues
about this)