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  • AMMO FOR SHIPS AND LOADING

    02. 13. 2011 02:01

MeNoChinese
How come when I try to load any USN guns with 8" ammo it says "This Ammo is
Untradable". I have enough money, space, skilled gunners, proper ship, bo, and
turrets. So why does it say this? It says the same thing with the rocket launchers.
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  • Re : AMMO FOR SHIPS AND LOADING

    02. 13. 2011 19:11

MeNoChinese
My gunners are hitting more accuracy and more damage on the cleveland. :) I'm still
on triple 6"s but I'm going to try out the dual 8"s.

  • Re : AMMO FOR SHIPS AND LOADING

    02. 13. 2011 18:33

phantom3553
you could use 8"duals N, but i prefer brook over cleve

  • Re : AMMO FOR SHIPS AND LOADING

    02. 13. 2011 17:28

MeNoChinese
I figured out the problem, the Cleveland doesn't have enough space for the ammo
XD. I'll be in a Baltimore before I know it so its no biggy.

  • Re : AMMO FOR SHIPS AND LOADING

    02. 13. 2011 16:20

megabstr
try selling the gun and buy it again.

what ship and gunset are you using

  • Re : AMMO FOR SHIPS AND LOADING

    02. 13. 2011 15:43

MeNoChinese
It has no ammo loaded, for some reason the 8" ammo is untradeable. Hopefully
someone can clarify. And i don't have hedgehogs on, I was just saying I have
experienced the same thing.

  • Re : AMMO FOR SHIPS AND LOADING

    02. 13. 2011 13:46

megabstr
hahahahahah rocket launchers.

they do so little dmg! i want a buff! muahahah

  • Re : AMMO FOR SHIPS AND LOADING

    02. 13. 2011 06:37

SkSSoldier
you probably already have it loaded (ex. you have 8 binds of ammo and you're trying to
load another 8 binds of the same type of ammo).
And they are hedgehogs, not rocket launchers. With hedgehogs, if you are using the 30
second reload ones, you must have premium store purchased hedgehogs. If you want to use
the free ones, use the launcher that is 60 sec rld.
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