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  • It's time to look ahead

    03. 04. 2011 19:11

adm_fabio
After the merge, most of us suffer massive lag. And now Nebraska server is announced to
have reached it's limit. I think there's no guarantee that wont happen to Kaiser ( the
server I'm playing :D ) in the future. So I suggest that NF should move the database to a
more capable brand new server... what do u think?
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  • Re : It's time to look ahead

    03. 05. 2011 07:52

PlanZ
---
SDE is recoding the server client apparently; but as it's SDE, it'll take a while...
---

There is more to that. It's their poor implementation of the TCP/IP architecture along
with the OSI model that makes their servers inefficient in comparison with other Servers
that host Multiplayer games.

  • Re : It's time to look ahead

    03. 05. 2011 06:19

CatVang
"The best thing that SDE could do to reduce lag is reduce the file size of the sprites"

Right !

In addition, they should bring back expert gain from AA mission.
Many players play in GB2 with AA ship LOL

  • Re : It's time to look ahead

    03. 05. 2011 03:39

ljsevern
The best thing that SDE could do to reduce lag is reduce the file size of the sprites, and
streamline the client. Again, would likely take a while as Angus said, but lag is rarely
server side nowadays.

I also hope they find a way to raise the cap on server players/accounts.

  • Re : It's time to look ahead

    03. 04. 2011 21:53

Lodog15
But that would require The gms/Sde to spend precious money so dont hold your
breath and enjoy the lag.

  • Re : It's time to look ahead

    03. 04. 2011 20:18

V2CxBongRipz
The lag is NOT caused by a higher population. The servers are still not nearly as busy as
they were when AZ used to fill up and the lag was never caused by server activity.
Nebraska did fill up, but its not like it took long to connect to it once TNF started
doing their jobs and kicking people from AFK/Trade rooms. Anyway I would love for SDE to
invest in some higher capacity servers.

  • Re : It's time to look ahead

    03. 04. 2011 19:26

angus725
SDE is recoding the server client apparently; but as it's SDE, it'll take a while...
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