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  • Soviet Navy - Some details :)

    03. 07. 2011 17:54

Foxhound31
As the SN is going to be released soon and so far we've gotten very vague
descriptions of what it will be like, I figured it would be fair to post a slightly more
detailed description of what SN will be like :P Remember, things will still be adjusted
so what I say is NOT final.

For the BBs
- Long naval gun range (Below KM for the ships that ARE properly balanced and
adjusted)
- Good damage per salvo or good DPS (There are some guns that are fast reload and
somethat are slow reload)
- AA Guns are truly Dual-Purpose (no need for DP/AA/MG gunners)
- Mediocre AA, better than USA/UK, worse than IJN/KM/MN
- Many ships make decent or great AA platforms with many T slots
- Two BB4 grinds for the price of one, since the Stalingrad has two very different
gunsets.
- Long and horrible BB1 grind (58-67, also note that it doesn't have a scout)
- Some CLs, CAs, and BBs only have 2 R slots for main guns, while others cannot
cross guidelines.
- Low turning force
- Very slow speed
- Long hangtime (especially end tiers)
- Average durability

For the CVs
Fighters
- Have high attack
- Have low fuel and durability
- Very low plane speed

Bombers
- Above average DB dmg (needs to be rebalanced since SN should have best DB
dmg)
- Below average TB dmg (needs to be rebalanced since SN should have the worst TB
dmg)
- Very slow plane speed.


SS - will post later

Happy Reading :P
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  • Re : Soviet Navy - Some details :)

    03. 09. 2011 10:30

RoyalNavyMat
- Long and horrible BB1 grind (58-67, also note that it doesn't have a scout)

Well, say goodbye to people playing SN BB line after the initial gold rush. I mean, I'm
just being sensationalist I suppose, but whatever.

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 10:25

ZaGaTo19
OMGOMGOMGOMG
put 45 degrees on QV please
its soooo imbaaaa
and cut their shell space

also lets give the H44 15 degrees guns like EBB so they can pwn all BB5

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:57

apmonte
again I ask, was this nation made specifically for Angus? If so, can we just rename it
Angus725 nation...

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:43

kos123
no matter how slow something is as long as it can take the hit and hit back and
keep going is all it matters more or less i would rather be able to take a lot of hits
and go realy slow then realy fast and not be able to take a hit

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:39

Admiral_dk
the only thing on the amagi that sucks is AA - but this sucks big time

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:38

clemo85
*If IJN is easy to play, then UK's so easy that even *insert horrible player name here*
can play it.*

You do realize. . . that UK IS easy to play right. . . ?

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:35

angus725
If IJN is easy to play, then UK's so easy that even *insert horrible player name here*
can play it.

I for one, hate the hangtime of the Amagi, though the turning force somewhat makes
up for it. SN doesn't have turning force like Amagi, or speed like SY. (in fact, it's more of
the opposite).

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:34

KinLuu
----
Say you lowered the angle of the guns to 40, or even 30, would that make it better?
----

If dmg/salvo stays the same, I would say yes. It would be a mini O2.

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:23

clemo85
*Less people play IJN because it is NOT an easy nation to play, not because its bad.
Tell me one tier of BB at which IJN is completely inferior to the rest of the other
nations. Moreover, give me one where the 45 degree guns are a factor to that. *

IJN IS easy to play, people who hate on the IJN (especially the Amagi) amuse me greatly.

  • Re : Soviet Navy - Some details :)

    03. 09. 2011 09:18

masc24
Haha, true, like PBBs are balanced anyways... honestly though, is it because of the
45 degree guns?

Say you lowered the angle of the guns to 40, or even 30, would that make it better?

Now say you kept the angle at 45 and increased its firepower or its range?
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