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  • [NGP] Feburary/Early March Announcement!

    03. 07. 2011 18:55

Foxhound31

NGP Proudly Presents the releases for Feburary and Early March

Advanced HUD
The original version in Russian was done by dd_master
I have managed to translate everything into English as well as add my own minor tweaks
here and there.

SS Interface

BB Interface

CV Interface


Download here: http://s15.zetaboards.com/NGP/topic/6948080/1/

From our Chinese partner site, I present you the MODERN CARRIERS!!!! [WARNING: Sprites can
affect in game performance since sprites are larger than hitbox]

Tico Supercarrier Mod


Download here: http://s15.zetaboards.com/NGP/topic/6959442/1/

Malta Project [HMS Prince of Wales SCV Mod]


Download here: http://s15.zetaboards.com/NGP/topic/6959450/1/

Implacable Mod [HMS Queen Elizabeth SCV Mod]


Download here: http://s15.zetaboards.com/NGP/topic/6959457/1/

Joffre Mod [Charles de Gaulle SCV Mod]


Download here: http://s15.zetaboards.com/NGP/topic/6959465/1/

Hope you enjoy ^_^
Foxhound31
  Index

  • Re : [NGP] Feburary/Early March Announcement!

    03. 09. 2011 14:38

mitchell600
1. Please post the picture's in a second post. Otherwise i get creepy right away!
2. Please make the Smart-L black on the Queen elizebeth class.
3. Fix the bulbous bow on the QE class.

  • Re : [NGP] Feburary/Early March Announcement!

    03. 09. 2011 08:24

Thirteenxiii
Anyway Foxhound31 just a curious question i am also rather interested in modding
some of the boats in NF hope you would mind pointing me in the right direction
regarding tools used for modding the boats. like modern CA DD etc

  • Re : [NGP] Feburary/Early March Announcement!

    03. 09. 2011 07:54

PlanZ
Foxhound here are some updates on the Project 69 Kronshtadt and the Project 82
Stalingrad:

They are still in the WIP stage.

***Note: These are not my sprites and are those of torom_ra.***






  • Re : [NGP] Feburary/Early March Announcement!

    03. 08. 2011 19:44

Foxhound31
I translated the version that I was provided with in the shoutbox on NGP. Not sure what
changes the original author made.

As for the CVs, I am working to redo certain textures and to add details where I can. Not
really done yet.

The suggestion for Midway/Hindenburg is duly noted. =]

  • Re : [NGP] Feburary/Early March Announcement!

    03. 08. 2011 17:30

PlanZ
These carriers are just great. I will definitely consider swapping out certain sprites.

However Foxhound the only difference I noticed from my Russian HUD which I have
been using for a while now is that you simply translated it. I cannot seem to notice any
of the tweaks/fixes that you have done other than translate it. Perhaps you can fill me
in with more details regarding this ?

In addition Foxhound there were several revisions of the HUD underwent by the
Russian sprite maker. What Version and Timestamp does this revised HUD correspond
to in comparison with the revisions/releases of the original Russian HUD's.

  • Re : [NGP] Feburary/Early March Announcement!

    03. 08. 2011 17:28

devildog8
Love the battle hud use it now, the carriers not to thrilled with, but great work guys
keep up the progress :D

  • Re : [NGP] Feburary/Early March Announcement!

    03. 08. 2011 17:23

Obsessed
"FIRST!"

This isn't Facebook. And get a life.

  • Re : [NGP] Feburary/Early March Announcement!

    03. 08. 2011 16:53

farazelleth
The tico/Nimitz works ALOT better with Midway (which i did), hitbox and sprite are almost
identical. Not to mention awesome in battle SCV sprite for awesome ingame SCV.


Additionally the Joffre sprite almost perfectly to the pixel matches the hitbox of the
French PCV Hindenburg! So that's an even better replacement! Also looks very very good ingame.

  • Re : [NGP] Feburary/Early March Announcement!

    03. 08. 2011 15:59

Sindher
You have literally just coloured some lines differentley.

  • Re : [NGP] Feburary/Early March Announcement!

    03. 08. 2011 14:02

Foxhound31
Cisco, please check the NGP site under the ready room, I've explained how to fix
transparency :P

As for the SCV mods, I'm starting to work on them in terms of touching it up.
So far...for the Implacable Mod
Before

After


Thoughts?
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