I would definitely like to see the gameplay in NF diversify beyond what we have now. Missions with objectives, quests, campaigns and such is something I've long advocated.
Instead of individual battles, why not a string of 10 interconnected battles in a mini campaign, where both teams can battle for territory and bases, etc, with rewards based on how big a share your team claimed.
Or simulated missions like the Battle of Midway, where team A has to defend the island, and team B has to conquer it. Heck, I wouldn't mind the Pearl Harbor training mission being made a gamemode too.
Perhaps my tastes are better suited to an RPG. But the sad fact is, there are no WW2 naval combat-themed RPGs out there. Subject matter is very important, and unlike most people, I don't simply play a game just because it's an RPG or such.
I play NF because it satisfies my desire to mess with WW2 warships. And after 30,000 battles over 5 years, I just yearn for something else instead of just eliminating the enemy team again and again.
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