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  • Blitzkrieg Improvement

    05. 24. 2011 22:35

Star5
First of all the Blitzkrieg is meant for new player or newbie to learn
how to drive ship and lvling in the beginning. But I don't see much benefit that
blitzkrieg offer for player. that why lack of blitz and more gbs. cause of that small ship
or new player force to play in GB and dont know a thing. That why they (mostly) rushing or
annoyed the Big BB by not giving space or crossing, then they mad and call the new player
noob and sometime they offended and quit (maybe).
Thx to V2CxBongRipz for the idea :)

- Remove Hobbit Map
- Remove BB/CV



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  • Re : Blitzkrieg Improvement

    05. 26. 2011 15:48

V2CxBongRipz
"what about the poor bb1 and cv1-cv2 players they will get sunk anyway if they r in gbs"

Whats the difference of them playing in blitz? Atleast if they have to play in Gb they
wont learn bad habits like they do now in hobbit war maps. D guns, HHe, Torps all lead to
shit BB23456 players anyway. Its not like you dont get free exp in either game mode already.

  • Re : Blitzkrieg Improvement

    05. 26. 2011 10:36

Blazer4show
"what about the poor bb1 and cv1-cv2 players they will get sunk anyway if they r in gbs
thats why they r in blitz so they can get some exp and what about the prem cas they
are like the bb aswell the torpwhoresthe kuma and the remodels of it

at least there is no ss in there "

Again, GB and Blitz are shared xp. BB/CV 1/2 in GB will still get xp in GB even if they
do next to no attack (same as in Blitz). XP is not the reason for BBs playing in blitz
(if it is... there is a lack of understanding of the game).

To be clear when I say what I'm about to say, I am not saying "I had to play BB in GB so
everyone does". It can be done, and it teaches you how to be successful at low tiers that
are skills used in later tiers. Learning these (even being hard and frustrating is useful
in the long term). Do not always choose the easy path in life especially if your
interested in bettering yourself (In NF and really anything you do in life).

Premium CAs are beastly even in GB. In blitz, a well done crew in a CA (Myoko, Baltimore,
NO, County, etc) can be very very effective in blitz (assuming people stop playing hobbit
wars).

As for the Kita... this should actually be taken as a piece of learning material. Bulge
is important from Blitz to GB to HA and FL.

Subs in Blitz would be rather funny, but to a SS driver I doubt it would be anything but
grueling. Half the ships in blitz can spot them, and most are faster than an SS1/SS2.

  • Re : Blitzkrieg Improvement

    05. 26. 2011 04:43

phantom3553
"what about the poor bb1 and cv1-cv2 players they will get sunk anyway if they r in gbs"

lol, hmmm out of 10 games in gb with my attacker at level (lvl 53 and pilots around 48-50)
4x flag, (win-6x and lose-4x) hmmm i don't get sink fast rofl...

if you know what your doing and patience in gb as bb1,cv1/cv2 you'll survive

  • Re : Blitzkrieg Improvement

    05. 26. 2011 03:40

dolfie999
what about the poor bb1 and cv1-cv2 players they will get sunk anyway if they r in gbs
thats why they r in blitz so they can get some exp and what about the prem cas they
are like the bb aswell the torpwhoresthe kuma and the remodels of it

at least there is no ss in there

  • Re : Blitzkrieg Improvement

    05. 26. 2011 01:53

DeadEye1989
Or at least re-instate oyo/mog's CV status for blitz. That way they won't keep getting
stacked with the cv's so much. And return default to NWO and disregard this hobbit war
nonsense

  • Re : Blitzkrieg Improvement

    05. 25. 2011 11:57

V2CxBongRipz
Remove hobbit war map completely. Remove BB/CV and mog/oyo hybrid. Blitz is fixed.

  • Re : Blitzkrieg Improvement

    05. 25. 2011 11:21

BlackGunner
Meh.

Personally, I don't believe 'shared XP' is something that should be in the game anyway. I
feel it takes away from the full learning experience. When you don't have shared XP, you
have to 'earn' the XP you get by practicing with and ultimately mastering your guns, as
well as your ships specific weaknesses and strengths.

  • Re : Blitzkrieg Improvement

    05. 25. 2011 11:11

Blazer4show
Blitz's intended purpose and its practical purpose are not the same.

Intended: To give players a chance to learn, and play against like level ships.
Practical: Free for all, resulting in very little actual learning, and in most cases
experienced players with either blitz specific crews or new crews (bve'd) rolling over
"easy" players.

There is virtually no learning in blitz's (and hasn't been since years ago when I was
playing blitz with my first crew). Increasing xp will not solve the problems you
mentioned in your post. New players being forced to play GB that are inexpericend and
cross etc. Increasing xp would put players through Blitz faster and literally force into
GB (Blitz level limit) creating players who have spent both less time in blitz, are less
familiar with the game and have not learned (through hard lessons) techniques used in
GB/HA/FL/etc.

Change was made to blitz a while ago, bringing BBs and CVs in. Some argued that this
would help them to learn before GB. For those of you that have been around for
significant time before this change and after wards, the trend was not improved play but
rather worse play. Countless scout less ships, everything Armored (whether effective or
not), CVs putting up planes and just forgetting about them, torps torps torps (even on
BBs). What works in blitz doesn't work in GB. Why learn incorrectly, particularly for a
new player to learn those ways only to later have to adapt and relearn.

Blitz is like GB, it is shared xp (minor difference comes with higher teired BBs which
recieve smaller percentage of shared and more personal). Blitz team attack reaches 100 to
maybe 200k, while GB I have seen upwards of 900k. Much more to split equalling higher xp.
To increase blitz exp you would essentially have to increase experience per shared
attack... rewarding more for less.

Possible problems arising:
1) Players reaching GB in less time, less experienced. Those who play GB regularly can
usually spot players who have reached BB6 through shared xp. Just because you reach 61,
does not mean you can play like a level 61 player. That comes with experience and
training/help.
2) Inability to promote crew properly. Players that level through current blitz already
struggle to earn enough points to properly promote their sailors on time. Those who level
crew through GB are further short. Raising the xp in blitz means more players messing up
the classing of their crews.
3) Inability to afford next ship. This was a problem years ago in blitz when I started,
dramatically worse for new players now. You level faster than you earn.
4) Incorrect crew leveling. This is a current issue and would only slightly be affected
by this change. Crews need to be rotated or second BOs need started.

  • Re : Blitzkrieg Improvement

    05. 25. 2011 07:02

Elliot2lazy
Experience is low because you fighting lower tier ships (all around your level) and you
get a lot of $ and pts every game guaranteed.
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