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  • Reduce cost of BB6/CV6

    06. 06. 2011 05:18

devildog8
Now I for one have alot of ppl in my fleet that are close to their first BB6/CV6 or
there 2nd 3rd and so on, I think 50 mil is very steep for these ships, I understand
they are end game ships ( for now ) but when a BB5 is 2877000 why does a BB6
need to be 50mil credits and 20 mil points, never understood why that value was
created

this is not to mention how much they cost to run, now I know the argument credits
are easy to get, get a CV and earn credits or AA, well some ppl dont play CV, I have
one dont play it really, im a BB type player, and week after week ppl need to borrow
or have to wait to earn something they worked very hard to obtain

nothing is more frustrating to ppl then finally getting there and have to plead and
beg to get the credits to buy it, not to mention now you need credits just to take it
out of harbor and play it

I think and average 20 mil credits and points should be the standard rate of these
ships, they are not ebbs nor pbbs they are just another ship in the line, and should
be treated as such, im not saying they shouldnt cost, but 50 mil to me seems a little
much for this feature

when they were new and rare I could see the point, but they are not now, lets
lower the cost and make them more affordable to the player base

thanks
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  • Re : Reduce cost of BB6/CV6

    06. 09. 2011 13:26

Blazer4show
"i dont think they should be MORE expensinve they should be 10 to 20mil cause you
lvl up so fast and yes ships do cost all with out CV or people giveing you money
when i got my york i needed like 200k for it when my bro got his AD he need a bit
more


but i dont think it should be 50mil should be 10 to 20mil for BB and like 30 to 40mil CV "

If credit gain was raised in proportion to xp gain through GBII, we would be in no
different situation than we were before.

**********************************

"(much like housing did to the US economy) "

The housing market did not do it to the US economy, it was a factor however the economy
has taken hits from virtually every sector.

**********************************

"It is only fast if you take advantage of events, and/or you grind on premium 12hrs+/day 7
days a week with getting about 100k+ exp/hr once you get your bb5/cv5. "

I did my first nebbys 103-120 in a week during christmas 2 years ago. Average of 100+k a
game. I do not think you'll find many games where you can do half the exp requried to
reach the last level in a week.

**********************************

"my sugestion is a remodel of bb5 to break that grind up a bit. or add another ship. the
problem isnt cost of things, its the grind associated with it."

This could be interesting, perhaps at 110 add a remodel with corrected 110 guns.

"i think leveling from 1 -120 is more than enough to earn the right to play a bb6 or cv 6
but it should also cost a fair chunk of cash too. i dont think we should have to pay to
take it out the harbour though."

To be honest with the introduction of GBII, and all the exp events, I would say I've only
really earned one BB6. The others (by comparison) were a joke to get, taking probably
1/4th the time to get each.

Is Crosby as good as Gretsky because he racks up so many points a season? Even though they
changed rules after the lockout making it easier for goal scorers?

Consider the baseball players with the most all time homeruns. If the league changed the
distance of the field (such as NF has changed exp gain) to a shorter distance would the
next player to pass them in home runs earn it?

Earn is a word often thrown around but rarely valued.

***********************************

"This game needs more credit sinks like lukas said, personally i think all repair costs
should be doubled. Using a bb5/6 should not let you make money."

This would make HAs certainly more desireable for the free repair.

  • Re : Reduce cost of BB6/CV6

    06. 09. 2011 05:07

free3play
This game needs more credit sinks like lukas said, personally i think all repair costs
should be doubled. Using a bb5/6 should not let you make money.

As for ship costs, nope, there are lots of things you can do to make 50m in 3 days.

  • Re : Reduce cost of BB6/CV6

    06. 09. 2011 04:18

Adamai
there realy is no reason for why they cost so much, sde just know that once you have
reached bb6 some players will be less inclined to play due to boredom so they make them as
cost uneffective as possible. it basically means to use it on a regular basis you have to
have oodles of cash or sit in your cv5 and pcv's until you do.

i see why they have done it this way, but i do wish they would introduce more features so
the game isnt such a tedius grind all the time. lets face it, lvl 103 to level 120 in a
bb5 takes a long long time. that has to bore the crap out of everybody.

my sugestion is a remodel of bb5 to break that grind up a bit. or add another ship. the
problem isnt cost of things, its the grind associated with it.

i think leveling from 1 -120 is more than enough to earn the right to play a bb6 or cv 6
but it should also cost a fair chunk of cash too. i dont think we should have to pay to
take it out the harbour though.

  • Re : Reduce cost of BB6/CV6

    06. 09. 2011 04:10

Archery
I still not understand why (that) fleet have lot BB6s.. i never see that guys buy/sell
anything.... guys whit 2k battles, have bb6.. pff... TNF need re-check some "accounts".

  • Re : Reduce cost of BB6/CV6

    06. 09. 2011 00:01

Elliot2lazy
"i dont think they should be MORE expensinve they should be 10 to 20mil cause you
lvl up so fast and yes ships do cost all with out CV or people giveing you money
when i got my york i needed like 200k for it when my bro got his AD he need a bit
more"

If you say it is so fast to get there, then where is your bb6/cv6? I mean you just said
you "level up so fast". I'm not trying to heckle, but I'm guessing your a sailor short,
maybe the scout that you never use?

It is only fast if you take advantage of events, and/or you grind on premium 12hrs+/day 7
days a week with getting about 100k+ exp/hr once you get your bb5/cv5.

  • Re : Reduce cost of BB6/CV6

    06. 06. 2011 23:26

snow_ball
I just view it as un-nessisary. If you level one nation at a time you should have
enough. Also, If someone is having troubble buying one, they can sell some ships or
crew. Then they should be fine.

Its all about credit management.

  • Re : Reduce cost of BB6/CV6

    06. 06. 2011 17:32

Falcon91
Devil i don't care that you have four good for you nice showing of a epeen.

In all reality they should cost more, they should be about 75 mil creds and 60 mil points
with the inflation in the in game economy. That might balence out the economy better,
reducing will only destroy the economy more in game (much like housing did to the US economy)

  • Re : Reduce cost of BB6/CV6

    06. 06. 2011 16:42

phillipM
i dont think they should be MORE expensinve they should be 10 to 20mil cause you
lvl up so fast and yes ships do cost all with out CV or people giveing you money
when i got my york i needed like 200k for it when my bro got his AD he need a bit
more


but i dont think it should be 50mil should be 10 to 20mil for BB and like 30 to 40mil CV

  • Re : Reduce cost of BB6/CV6

    06. 06. 2011 15:21

Eradicator1
If anything they should be more expensive

  • Re : Reduce cost of BB6/CV6

    06. 06. 2011 14:42

Blazer4show
With the ease to get to level 120 these days, the only thing restricting is the price.
Pre GBII, without CV play, I had plenty of credits/points (without selling sailors or
anything) to buy my first. Granted it took damn near a year to get (back in 07-08 time).

This would follow under the argument that, you level so fast these days, all ships prices
should be lowered, as many if not most players can not afford many of their new ships
coming through blitz.

As for this:
"why would refunds need to be given out? prices of things change everyday in life, if I
bought something for 1000 dollars and 5 yrs for now its 200 dollars does that mean
I deserve a refund?

just asking "

Look at it from the other side. When the credit hack came around, should they not have
removed some of the credits to try to fix the issue and we simply live with some who have
abused or transferred the credits simply becomes times change? Actually to add to yoru
specific scenerio, yes it has happened, look at Apple with their Iphone. Refunded their
earliest customers somewhere around 100$ after their steep drop in price. Look at
investments (somewhat of a stretch but very similar) when you hold an investment for a
period over 1 year, you record cap gains or cap losses applied as essentially a refund to
your taxes (reduction). If the value decreases you have an applied loss.

I have had to borrow for BB6s, and paid off primarily by selling sailors. While 4 servers
still existed at the same time I still sold +12 lvl 12 sailors for anywhere from 500k to
2m a piece. Sold "junk" sailors (listed the bases and everything in the trade people knew
what they were buying, for 10M+.

Even with free rep on IJN and US, I hardly used BB6's outside of HAs. Used them either to
cap off the crew or practice for HAs. In terms of using them in GB their not particularly
entertaining or useful (nothing is leveling).
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