Lots of people are taling about this boat or that boat being nerfed etc etc. I was wondering if there may be bigger issues causing the lack of balance these nerfs are trying to fix.
lets take TW's for example. the real problem with TW's is not Japs good torps... its really unrealistic speeds. I know also that some of the new DD's can spit out some nasty torps (Z99) as well. but its not the torps its the speed of the boats thats the real problem.
a couple of suggestions. (this is mostly for TWs)
a) most of these guys use a skeleton crew. why not make a min required level of recruits for a boat.
b) why not make it so that boats can not fire weapns systems when overheating an engine. any boat moving at the speeds this game lets you move would have a hard time firing a gun or torp. At the very least make accuracy fall through the floor when overheating or even above certain speeds.
I guess my point is that nerfing individual boats is missing the point; its not the boats or the torps that are unbalanced its the fact that they are being used in a non-historic way while other weapons are held closer to historical norms.
-M
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