This was going to just be a topic about sailors.... but I think there's more at issue here then just that.
To put it bluntly, most of Navy Field's UIs blow.
I'm not talking about actual combat--that works fine--but almost every other interface (or lack thereof) in the game just sucks. There are no chat channels. No easy way to get from one shipyard to another. The trade interface is clunky. Moving around the map could be made much easier. There simply isn't an options or configuration menu.
Add things like a tutorial that is missing a lot of key elements (how many noobs have asked you how to fire torps?) and a complete lack of in game help, and you have game that is confusing and difficult to master. Back to sailors... you're entirely oblivious to almost every aspect of them when you start! Potenial? Verterans? Huh? Even the section on sailors at trainsworld is next to useless.
I'm level 39 and I just found out what engineers do last week.
Maybe people accept this sort of thing in Asia, but over here...
This game needs to be more accessible if it's going to succeed in the North American market. Granted, some of what I mentioned will no doubt be change/fixed by the time it goes retail, but there are some serious *systemic* issues. The whole system of sailors needs a huge overhaul in my opinion, so it's easier to understand and actually makes sense. In game help (please get a native english speaker to write it! No offense, but if it's going to be of any use...) would go along way to helping that too, among other things.
Ok, I'm done ranting... go ahead and tear apart my arguements...
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