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  • Guess this ship (not another guess that ship thingy)

    06. 24. 2006 02:18

vdub
this is the first (beta not finished) model of a mod ill be doing for CnC generals Zero
hour.





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  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 14:00

vdub
if anyone want something simple made, i can make it and email it, or put it on my
webserver.

something simple, i can do armor, ships (ships always end up high poly to look good,
let me know if u want low poly), cars, Cant do people, i can kinda do planes, some
helicopters.

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 13:35

vdub
poly count i think was 1300, but its ok due to the fact there will only be 1,2,3 max
(im shooting for 4v4 playability) so performance wouldnt be an issue

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:51

vdub
but like i said, this the beta model, and the turrets are half and half, from another
project and the overlay

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:40

TimmyC
I think the problem can be fixed by not making the turrets so tall. Lower the amount
of space between the top of the turret and the top of the barrels, and I think it'll
look quite nicer.

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:38

vdub
i used one i have from a small library, (i lost those to...) but this one i had on a jump
drive, its just a line drawing scanned from a book, but looking at it maybe when i
resized it, the width changed.

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:34

TimmyC
Which plan/overlay did you use?

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:32

vdub
the turrets match the overlay i was using -.- except the muzzle breaks, i added
those for use on a different model, like i said, its not complete, i still have the 2nd
armaments to add (they wont work due to the ZH engine) but make the model look
good.

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:30

TimmyC
Yeah, although that may be able to be balanced by widening the turret.

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:29

Obst
Also too fat in Z-direction.

  • Re : Guess this ship (not another guess that ship thingy)

    06. 24. 2006 12:27

vdub
I use G-max, with the renx update (for ZH) if u can get me a converter to make it
work for wc3 i could make u one, and ill post wireframe when i get home, the
shading goes away with the skin
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