On (for example) Mogami CL in All Welcome I use 2 rep only and I have 50 SD, two others slots are occupied by AA gunners and one for scout. I have 3 rests (2 IJN, 1 KM <--- even with 30% penalty is better than Jap, remember dont convert exp to vets on allied sailor, because vets dont count on non-nation sailor),5 reps, 1 seaman and 1 eng and switching them depending on game type and ship in use. All my Jap suport is +12 base (not all support stats +12 but only desired stat) :). Dont train Jap. REST if he is below +12 base.
From my point of view. Using restorers in All Welcome is pointless because probably you will die: -from blockshot -from other BB shot -from dive bombers -from torpedo wall
3 first things - restorer wont help you, you will dead in a second Last - torpedo wall - you need repairers after few hits not restorers.
SD raise with lvl of your sailors (not only support but also BO, gunners, aa gunners an so on). SD is counted from abilities of sailors - more white bars the better. Restorers add most SD, but Jap Rests are pathetic. On a big ships like CA, BB and CV you must have one Seaman. He is really worth of lvl up. For IJN look primary for support stats, and +12 rest a must. Seaman helps with reload (+10 rld will do since Jap gunners are balanced with acc/rld), repair, restore and engines. Ideal guy: +12 rld/+12rep/+12rest/+12 eng but you wont find such. Then look for +10 rld/+12rep/ +12rest/+xx eng. It will be very good. Neutrals to buy with +12/+12 stats are rare and expensive but after lvl 50 it will payoff.
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