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  • Hi! A small report after battle.

    05. 18. 2007 22:27

kentoong
anyone here play Wolfenstiner-Enemy territory??

as we finish the game, the game shows who did the best job in the game and kills
most or something like that.

Come back to NF. who actually read the damage stats after the battle is over?
most ppl are just click "OK" " OK", and repair/reload then enter the next game.

my suggestion is, make the damage info more exciting.
after the game, the game will show something like:

Best BB "name" "damage" "Sink how many ships/plane"
Best CV "name" "damage" "Sink how many ships/plane"
Best CA "name" "damage" "Sink how many ships/plane"
.
.
.
.
and so on.

I think this will encourage ppl to do a better job and make their name on the list.
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  • Re : Hi! A small report after battle.

    04. 20. 2011 15:45

Eradicator1
"Lol. Want an accurate way? Look at how many of each youve killed before battle.
Write those numbers down. After the battle, write the new number down. A little
subtraction, and you have your number."

>implying that the stats update that often

  • Re : Hi! A small report after battle.

    04. 20. 2011 15:37

Happymeal2
">doesn't know how to count"

Lol. Want an accurate way? Look at how many of each youve killed before battle.
Write those numbers down. After the battle, write the new number down. A little
subtraction, and you have your number.

In all seriousness, i dont see where the essentiality of this comes in. Who cares how
many you killed, just kill.

  • Re : Hi! A small report after battle.

    04. 20. 2011 15:30

Eradicator1
"i want to see what i sunk during the battle. how
many ss how many dd, bb etc."

>doesn't know how to count

  • Re : Hi! A small report after battle.

    04. 20. 2011 13:05

romantic8236
it's an old post but it's essencial. i want to see what i sunk during the battle. how
many ss how many dd, bb etc.

  • Re : Hi! A small report after battle.

    05. 21. 2007 03:19

Marks
Right, good you catch that problem on.... I think it could only be done at the end of the
main battle.... No leaving early and you'll get mixed up results.....I still don't have
any idea on how to fix that problem...

  • Re : Hi! A small report after battle.

    05. 21. 2007 01:43

kentoong
I think the teamwork will make its way. u can make a good damage by survive
long enough. dont you. by that u'll need team support to survive.
IF fighter support is not there for BBs. it will already a loosing battle. how much
ship can 1/2 CV sunk if he is the only 1 left in the battle......
And if u dont learn to play as a team, its already a lost. (except the leecher, i
would like to sunk them myself, but thats team kill) lol

BUT

i've discover another problem with this. if the 1st ship got sunk and leaves asap.
so i'll become 1st??
maybe ships are able to leave the room in a fixed time like 5 minutes? -who knows.

i'm just suggesting, it is better then the end game report now. so boring.
even there is some problem in my suggestion. i need u guyz to reply just to make it
better. dont we. thats team work as well.... lol

  • Re : Hi! A small report after battle.

    05. 21. 2007 00:11

Marks
yea, teamwork is very lacking in this game except for clan wars and such..... So everyone
will be fighting for first place and ended up dead by the kita walls.... =.= heh heh

  • Re : Hi! A small report after battle.

    05. 20. 2007 23:35

kamikaese
Erm... Overall this should be a teamgame... Fightercover to BB is rare, rushing egoBB
everywhere... I doubt this will get beter by introducing this, since everyone wants to
place first.

  • Re : Hi! A small report after battle.

    05. 20. 2007 19:52

shadistic
They should make a whole table, and have the columns as following:
Placing (medal pics for 1st, 2nd, 3rd)---Ship Name---Player ID---Damage dealt---Damage
taken---Ships sunk---Tonnage sunk---Planes shot down (including from fighters)

And make a bonus for the top placers.

  • Re : Hi! A small report after battle.

    05. 20. 2007 18:50

DemonicSpoon
No. Unless you're suggesting that I, for example, in my tsukikei, with mere duel 5 in
guns and level 25 sailors are supposed to compete with Z99s with much
bigger/more numerous guns and level 10000 sailors, this is a poor idea. Unless
every ship of each class is on equal footing, this doesn't work.
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