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  • Nagato remodel 1945

    03. 23. 2006 07:20

ypsylon
Ok, I just thought about 1945 remodel version of Nagato.

It will be pretty same ship but will have 2 extra T slots (as Nagato had 12 127 mm
guns in 1945). Anyway R slots in remodel should accommodate Type 90 16.1" guns. 3
binds + L 16.1" turret. 327 + 3*8.1 - > 352 R. Perhaps also ability to put bigger
engine should be considered.

Type 90 have a bit less range but more dmg. Either way Nagato will still have
advantage over all except KM triple 11".

And of course Nagato in 1945 had awesome camouflage!

I really hate to see how so great guns are wasted with no ship to use!

Another plus is easing grind toward Yamato, with remodel placed ~83 lvl.

Give IJN some ship with camouflage (except unrelased SY @ 100 lvl....)
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  • Re : Nagato remodel 1945

    06. 08. 2006 05:43

Sotthh
me like too

  • Re : Nagato remodel 1945

    06. 08. 2006 05:40

MaxPlanck
You just got another vote

  • Re : Nagato remodel 1945

    06. 08. 2006 05:36

StratosGR
Recommended!!!

  • Re : Nagato remodel 1945

    06. 08. 2006 03:13

RayESP
agree

  • Re : Nagato remodel 1945

    06. 08. 2006 00:37

Phrozencrue
I like it.

  • Re : Nagato remodel 1945

    06. 08. 2006 00:09

ypsylon
Lets BUMP

  • Re : Nagato remodel 1945

    04. 12. 2006 07:27

ypsylon
Historical, visible differencies between ealier ~1940 & 1945 Nagato

1. Camo :P (answering question: only to remodel)
2. Funnel cut to half of normal size
3. No 140 mm (5.5") guns
4. 12 not 8 127 mm (5") guns
5. Aft mast also half of normal size
6. More light AA guns
7. Mounted radar

+ few other minor things

  • Re : Nagato remodel 1945

    04. 12. 2006 07:04

Shrike
Question... do you want camo for JUST the remodel? Would it be terrible if they
replaced the original Nagato sprite with a camoflaged sprite and have the remodel
look the same? Were they any significant changes to the ship's superstructure or
anything visible?

Remember that camo adds 1 more sprite, which takes up just as much system
resources as an entirely new ship.

Actually, that leads me to another question... do ships that have identical sprites
actually use the same sprite? Basically, does a Mogami CL and a Mogami CA load
from the same sprite data, meaning it only needs to be allocated once and is
referenced by both ships?

  • Re : Nagato remodel 1945

    04. 12. 2006 05:59

SteelfireX
recommended.

  • Re : Nagato remodel 1945

    04. 12. 2006 01:36

Nemesis1024
I'll recommend this, even though I play KM but it would be pretty coll to have....

Oh and didn't there once used to be a Tirpitz remodel....sure i seen it once but i was
probobly drunk so..... :-)
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