well....as an old-timer when it comes to CV (don't even try checking how many games this acc has played because this isn't my CV acc), i would have to say the biggest thing keeping people from playing CV is because there are people with level 120 fighters running around Fighter Camping the hell out of enemy BBs, and the BBs are yelling at the lower level CV players due to a "lack of effort". This is total crap. If fighter pilot performance wasn't so level-based, and some real elements were brought into the game (e.g. Altitude advantage, being unable to fire from the rear of the plane, flanking methods that could cause faster damage to the attacked planes, etc.) then the level 120 fighters wouldn't always win. Yes I'm aware of Micro-managing and dragging, and i do it all the time. In fact, my level 80 US fighters can take on some level 110 KM fighters because I micro-manage to the point that my face is embedded in my monitor watching every single movement of my planes and the enemy's planes. I'm simply suggesting an interface that allows plane movement to be a predetermined thing rather than "Click here, now here, here...herehereherehere...HEREHERE and once again HERE...ok you're halfway there", along with some type of ability buffer for lower levels that can't be taken advantage of at higher levels.
PS: Yes, my fighters have been around lvl 80 for 4 years now, too lazy to level them >.<
*edit* oh i was too busy ranting. Yes, remove the current limitations of Bombers and revert them to how they were before the big CV patch (Fuel). Also due to the trend following subs, BBs carry a ton of bulge now, and anybody with a brain uses belt to reduce torp damage. I would suggest removing the Belt Ability and decreasing the weight of bulge by 20% at most, along with a 10% damage increase of TBs.
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