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  • Mr. Boom's IJN BB Guide

    04. 11. 2009 17:26

Boom21
IJN BB Guide

I am writing this guide, because I see a lot of random questions about the IJN BBs.
The Stickies we have are out-dated, and some of the new guides are a bit.... ugly to
say the least. So here is a simple guide of IJN BBs.

I also do not own a Ise, so I will not comment on that ship.


Order of Appearance
Crew
Kongo
12.2"L vs 14"N
Fuso
14"L vs 16"D
Nagato
Yamato
Super Yamato
Amagi

*Stickied by TimmyC
*Edited to fix formatting - Timmy
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  • Re : Mr. Boom's IJN BB Guide

    04. 13. 2009 10:32

angus725
another thing u could do is try to doge the shells, and make your enemy hard to
predict where you would be going when they are blind...

i remenber theres a guide on it in the tips and tatics section

  • Re : Mr. Boom's IJN BB Guide

    04. 13. 2009 09:28

Boom21
If your crew is low level (As in under 60) Think about raising another BO for IJN. Maybe a
TW BO, or a CV BO. Raise your lacking supports, and your AA gunners up.

Your right in your assumption. Ninja is staying calm, staying back, until its a perfect
time to strike. Attack when they are focused on something else.

Kongo is a BB1, and you will have troubles.

  • Re : Mr. Boom's IJN BB Guide

    04. 13. 2009 09:09

TrBBoI
I am currently using a Kongo right now L64 and having a hard time... Outrange, low SD,
slow rld spd, bad spread and all... I have a question...

What do you mean ninja style? I'm not sure if my assumption is right. Is it like stay
hidden until in range and start shooting, when found, start running? I did once hit around
36k to a L2 because he was blind. In the end, I still lost because he manage to hit me,
not sure if it's because he saw me.

Staying hidden isn't as easily determine by myself since I don't have the 4.7" AA (AA not
up to that level yet) Any advise on how to hidden?

  • Re : Mr. Boom's IJN BB Guide

    04. 12. 2009 21:20

DarkHonur
A great guide :)

  • Re : Mr. Boom's IJN BB Guide

    04. 12. 2009 19:51

Outcast5
Well at least your Amagi is not impotent.

  • Re : Mr. Boom's IJN BB Guide

    04. 12. 2009 19:41

Boom21
Well since i Sold my 4th Engy to oka, back when I was level 40 =)

I use what I must, I also have a Seamen xP

  • Re : Mr. Boom's IJN BB Guide

    04. 12. 2009 19:26

Outcast5
boom uses restorer on amagi? No wonder he's such a nub ;)

  • Re : Mr. Boom's IJN BB Guide

    04. 12. 2009 16:17

heatrr
Well done, Mr. Boom. ;-)

  • Re : Mr. Boom's IJN BB Guide

    04. 12. 2009 13:48

Boom21
Level 40 scout is best then. That's what i use. 9 for Super Yam/Amagi i believe.

The Edit on the First post, made the post... broken a little. I won't re-edit it, because
then it becomes un-sticked.

  • Re : Mr. Boom's IJN BB Guide

    04. 12. 2009 11:54

aingeal
If you want to add B65 i can make you a quick review. Its basically a faster yammy, with a
bit inferior AA, less hit power and less range. otherwise it play the same.
Blind/attack/get out so you wont get your fat behind hit. It goes about 40 when you get it
at level, top around 45-47 depending on the crew weight.

btw if you are do do BB room, best low level ship to take IS the b65. Same for 1 vs 1.
Better AA, better range than fuso(just slightly inferior to the naggy) And ultimate range
on the run (45 angle)

1 thing i dont like bout the naggy is it only get 3 lvl 65 scout. In GB not the best. But
well im used to the USN line so...Colo->sodak->iowa: 3 scout.