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  • The Ultimate KM CV Guide

    11. 22. 2010 22:00

Yiweno
Here is my first guide. plz sticky ^^


This is the updated CV guide, not lordsaxon's. It's a bit outdated in contrast to this one.
Link to LS' CV guide:
http://www.navyfield.com/board/view.asp?Num=83342&Sort=A04

Stickied by Angus725.
Feb. 20th, 2011
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  • Re : The Ultimate KM CV Guide

    11. 29. 2010 07:52

V2CxBongRipz
Bomber stat no longer affects fighters and scouts. Fighter stat no longer affects scouts
and bombers.

  • Re : The Ultimate KM CV Guide

    11. 29. 2010 06:48

strawhatlufy
i struggled on my first and second CVs (sydlitz and GZ)..but this guide ease it up a
bit..thanks man..

  • Re : The Ultimate KM CV Guide

    11. 29. 2010 02:11

exo_skel73
Someone said classing on time or not really has no big difference at all. So your pilots
will still do fine classed on time or not.

  • Re : The Ultimate KM CV Guide

    11. 29. 2010 01:44

Weser
0.2 is enough to reduse torps damage.

  • Re : The Ultimate KM CV Guide

    11. 28. 2010 21:18

I_Am_Hit
Regarding classing fighters, did CV patch affect the decision in classing to different
fighter? Pre CV patch, it depends on the numbers of vet/expects and stop the class at
fighter/ ace fighter. How about now?

  • Re : The Ultimate KM CV Guide

    11. 28. 2010 06:54

Hasley
Nice guide m8.

I WANT THIS STICKIED!!!!!!!!!!!!!!!

  • Re : The Ultimate KM CV Guide

    11. 27. 2010 20:48

Yiweno
0.4 does almost the exact same thing as 0.2 belt. There is barely any difference, you
could put 0.4 belt to be on the safe side I guess.

http://www.navyfield.com/board/view.asp?
Num=111353&Sort=D07&Order=re_upday&PageSize=20&Page=1&SearchPart=title&Se
archText=bulge&Ctg_1=&Ctg_2=&Ctg_3=

  • Re : The Ultimate KM CV Guide

    11. 27. 2010 18:22

Demonfaze
I'm by no means an expert on CV play but I did notice something.

Shouldn't you get .4 belt instead of .2? Afaik having 1 HE defence will lower torp damage
by 100%.

  • Re : The Ultimate KM CV Guide

    11. 26. 2010 00:15

Night_SS
This guide is pretty good.

But KM CV's should really be focused on being FW CV's.

Having fighters constantly up is the key to victory.

Putting even a little time into preparing bombers, could actually risk the frontline or
your allied BB's.
Thus they start complaining.

There is no reason you should need dive bombers.

- Its the BB's job to own the sea.
- Its the CV's job to own the sky.

If both BB/CV play thier part , you will have victory.
But if one makes a mistake , the other will suffer as-well and result in defeat.


  • Re : The Ultimate KM CV Guide

    11. 23. 2010 13:42

exo_skel73
Its awesome and its better than the old one.

I also want to add about the use of a Seaman, they help a lot specially for FW CVs.
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