1) BO - must be skeleton (0 rookies/0 experts/0 vets) or at least ghosted, since full crew BO could be usefull only by increasing SD and rep rate, but that's the job of support crew. So SS BO can be any neut sailor, because it's skeleton stats don't matter. Also, if the BO is skeleton => abilities don't matter, so then there is no reason to class it on time. Roll any neut, at lvl 1 remove rookies, then at lvl 12 ONLY choose nation for him, but do not class him as BO (this way you will be able to put this sailor on any boat for faster lvling) - it's called powerlvling. Keep it that way untill SS3 or even better untill SS4 and only then class him as BO (you will get SS4 way faster).
2)Torpers - my advise is to roll torpers with +12 torp and with +10 in repair and in restore (+11 or +12 in rep/rest would be even better) - this way they will increase your SD and rep rate too. Class on time.
3)Sonarman - again, roll a neut with stats of +15 pot and also +10 in rep and rest (the higher stats the better) - this way it will increase your SD and rep rate. Class on time.
4)Planesman - same as sonar.
5)Engies - yeah elite engies will make your sub reach speed cap faster, but also will cause your sub having less SD or rep rate, so i advice rolling +12 engies with at least +10 in rep and restore - this way they will increase your SD and rep rate too. Class on time.
6)Repairs, if you'll have free sailor spots on your sub (most probably on SS4), you gonna need to fill them up, so roll a neut with +12 in repair and at least +10 in restore - this way they will increase your SD too. Class on time.
NOTES:
Now about boosting, boost all your SS crew with exception of BO - since it's skeleton.
Engineer/Engineers, Sonarman and Planesman needs to be in submarine's support slots to work, while Rep/Reps can be on R(gun slots) to work.
Later your crew will get too heavy for SS4, so you'll have to reduce the number of experts and rookies on your torpedo sailors. Since torpedo reloading speed is (was - maybe they changed it?) capped at 850k true torpedo ability, this is your limit of torpedo man ghosting.
BTW, you'll need a lot of time = patience while rolling such crew, but you'll have the best SS crew!
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