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  • (PICTURE) Minimap Bars-system UPDATED 14.05.2011

    04. 23. 2011 04:29

andy25
hi

we have a system with cooridinations like 45 125 at the pointer. ok, well..thats
pretty accurate but overall it isnt fast to spot or tell a member where it is. cause u
have to search for it...

a other idea would be a system that gives the minimap "touchable" qudrants.

for example in length u have the numbers 0 1 2 3 4 5 6 7 8 9 and for the high u have
A to J

looks like this:

0 1 2 3 4 5 6 7 8 9
a
b
c
d
e
f
g X
h
i
j

with lines..of course.
The X here shows the enemy. now u want to tell the team where a ship is, like a
h44 or a submarine. u use the "ALT" button and be able to press one of the quaders
inside the minimap with the left mouse button. in this case G-2.
the team gets a chat-text "beware G-2" or something like this..and u can add a chat
text like.."h44 there or enemy flagship".

that shortens the time, gives a relativity easy and accurate position. i know u would
say: aaah help they will spam the chat with warnings.
well..we have systems against that. and i am sure this is a usefull function.

btw it isnt a idea from me. i found that in a other game and there it works pretty
well and usefull. and only rarely see spam there.


update 14.05.2011

for the text "Enemy spotted in N-6"
this could be replaced by some other text like "attention in cords N-6"

the grids should be more transparency and more thin. of course very accurate. this
is only a example and done in 4 minutes to show you how i would like to see it.
like LJ allready wrote and answered here..it helps teamplaying. a simple click is
faster done.
and a blinking spot/cord-quader in ur minimap gets ur attention faster then any
macro-spam-text done by a player.

to avoid spam-clicking:
everyplayer can click only a few times in row like 2 times in 30 seconds.
the minimap-cords will blinking 4 or 5 times frequently in a second...5 sec .onds= 5
time blinking.
picture:

http://s7.directupload.net/images/110514/9ekgtezf.jpg
pls post a working picture in this posting. thx..
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  • Re : Minimap with Bars-system

    04. 25. 2011 19:15

Falcon91
whoa lj recced this? Ok i'm with him on this one would be nice, something like per say umm
what game was it...wait i can't mention it nevermind but it would be nice for spotting
targets and sectoring them off. Recommended

EDIT: will recc tomorrow

  • Re : Minimap with Bars-system

    04. 25. 2011 12:34

ljsevern
Recommended. Will help teamwork.

  • Re : Minimap with Bars-system

    04. 25. 2011 09:53

Karl52
Not needed, you can click on the minimap and check the coordinates.

  • Re : Minimap with Bars-system

    04. 25. 2011 09:01

andy25
well..teh gfx is one thing. but i believe it should have the extra feature that u can
click in it, and it starts blinking 4 times with a textfile.

  • Re : Minimap with Bars-system

    04. 23. 2011 14:07

DeadEye1989
There are custom HUD's that already have a crossgrid implemented, I rather enjoyed
it. Mostly for ASW work (IE Sub is crossing inbetween lines 6-7 etc etc.) But I would
like NF to make it an option so that everyone can have it and not just a few with
custom HUD's.

  • Re : Minimap with Bars-system

    04. 23. 2011 09:18

andy25
the minimap is a way to small for that and very inaccurate

  • Re : Minimap with Bars-system

    04. 23. 2011 05:10

tipsypo
just putting the coords system that the pointer uses onto the map would be helpful.
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