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  • Restricting kita's to gb

    05. 11. 2011 06:31

thegunner2
i dont mean to sound like a whiner in this post but here i go.

the way i see it kitakami's is too powerfull to have in blitz, so i would recommend that
you restrict them to only be able to join great battle's or normal rooms etc.

if you think different please say why.
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  • Re : Restricting kita's to gb

    05. 23. 2011 14:17

rocketeer1
Seems like about once a month someone makes this same suggestion lately.
Maybe it should just be stickied so people can keep adding to it.

Could rename it the:

"Ban Kita from Blitz cause I dont wanna buy bulge or learn how to dodge torps
thread"

  • Re : Restricting kita's to gb

    05. 23. 2011 14:15

MasterZopfi
I have problems with TW in blitz but I still try my best to sink them first. Make them suffer
because they sprinted in first. It is not pleasant for them when people use tons of bulge. I
run the same set up in GB and Blitz. Just remove my level 60+ sailors and I'm set.

  • Re : Restricting kita's to gb

    05. 23. 2011 13:37

V2CxBongRipz
FFy cannot carry 6" gunsets.

  • Re : Restricting kita's to gb

    05. 23. 2011 13:27

phantom3553
theres a 90% chance no one will use the no torps feature in blitz, cause 80% of player in
players in blitz carry torps from ff to ca even some bb1s...

really its easy to dodge torps if you want to dodge it, hobbit map sucks especially to ca,
cv and bb... i prefer bringing the original default map back (no way out 1 )

  • Re : Restricting kita's to gb

    05. 23. 2011 13:14

Mezak76
There is a solution for that: No torps in Hobbit map. There torpedo lver could launch
their weapons in other places.

I argee that if there are at least 1 Kita in every team the experience is at least
unpleasent, but as other people say is possible to dodge some torps and still alive.

For, 2 kitas, 4 kitas o 0 zero. nothing more, nothing less.

  • Re : Restricting kita's to gb

    05. 11. 2011 14:56

phantom3553
theres no problem with the kita in blitz, learn to dance(dodge torps)

the only problem is the map
- bring back the old default no way out so that everybody got room/space to fight, dodge
torps and avoid hittiing/crossing each other every time
-hobbit war are meant for dd wars only (select mode)

  • Re : Restricting kita's to gb

    05. 11. 2011 12:53

joeysboat
@kingcong dont forget the all but forgotten coubet that ship rocks everyone with a 1
shot

  • Re : Restricting kita's to gb

    05. 11. 2011 10:28

KingCong
I agree with you, kita are very powerful for blitz.

also so are bb1, cv1, oyodo/mogamiCV, pca, pcl, torps, AW setups, elite bve, PHH, 6"
FFy, z99, ddx, russians, 8" trips...

why dont you just make every player sail in the ship they are suppose to with default
guns and armor?

oh wait, cuz thats called Communism.

  • Re : Restricting kita's to gb

    05. 11. 2011 08:57

joeysboat
yea dont blame the kitas if you know how to play theres no problem

  • Re : Restricting kita's to gb

    05. 11. 2011 08:46

Supafragest
What Mako said.

Learn to drive.
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