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  • Stiff Upper Lip: A UK DD Guide

    11. 22. 2007 02:18

Charlesbian
***Posting in Parts, trying to post all the tinypic links and text all at once is too much
for me, so bear with me. I wanted to at least put parts of it up as to stem all
questions from the influx of new players)***

Welcome to the UK. First off, let me say you have made a great first choice in terms
of nations. UK enjoys numerous advantages that make it a great beginner nation as
opposed to the others. Some of these include

-Higher survivability forgive mistakes
-Hard hitting guns forgive bad aim
-Early available ships break up the grind
-Straightforward game-play style (for the most part)

These (and more I probably forget to mention) make UK a very easy to pick-up for
beginners. This is not to say that UK is necessarily more powerful than the other
nations, but in terms of learning curve it is the most forgiving to a new player who is
stilltrying to grasp the basics.

In this guide I will cover mainly the physical aspects of the ships as well as some
basic playing tips for the Royal Navy. I will only passingly touch upon some of the
more basic things such as sailor selection and classing, and basic game
interface/mechanics. For such questions refer to such resources such as

www.nf-guides.com (created by Obst)

http://tinyurl.com/2mgz29
(A UK Crew Recommendation guide by LordNelson86)

http://tinyurl.com/2jf85k
(A dated general UK guide by JodoYodo)

http://tinyurl.com/2wtctt
(Both a general sailor and beginner tactic guide by Majorpain10)

ZXZXZX's UK guide stickied in this forum is also a great resource, but its age and its
rough English (not his first language) were the main motivations for my attempt.

I also encourage you to search the UK forums for guides specific to your ship (hitting
enter does not initiate a search cause NF forums are ghetto, push the SEARCH
button graphic) They will go more indepth than I am able to about each ship.

Please leave suggestions below. Thanks to loansniper for KM testing. Testing was
done with a 100+ level crew, with all modifications necessary made in lieu of the
ONF patch. BB345 will be added after their respective ONF patches, as those classes
will probably be the most dramatically changed.

***Thanks to LordKelvin for giving inspiration for the format of this guide***

Edit by ljsevern: Title change
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  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    04. 02. 2008 22:36

ferynir
can't wait for your BB guide, your DD guide helped me out so much when i was a noob.
now i just need help for the bb's >.>

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 19. 2008 15:28

Skullsplittr
And, here I thought that I would be in a BB before you posted the CL :D

Seriously though, I am looking forward to seeing finish the rest of the ship classes.

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 19. 2008 01:23

SecretSquirl
Nooooooooooooo =(

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 18. 2008 07:30

Charlesbian
im home for spring break but unfortunately left my laptop's powercord at school, so...i
was planning on finishing the last of the CA and most of the BB section this week but
there goes those plans.

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 13. 2008 07:31

jet5354
i could reaaally do with the bb section sometime soon..

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 05. 2008 05:46

PintFro
interesting guide..I think I might try redoing the UK line later :Peither that, or just
running around in a Q/L class with my Eilte crew XD

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 04. 2008 19:20

Bunnydakillr
I can't tell what's more astounding -- the fact that this finally got stickied or the fact that it still hasn't been
updated.

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 02. 2008 16:04

DancerDan
I certainly would not be mounting 5.25"ers only on the front and charging people. If
you're going to charge, charge with triple 4"s- they're lighter, which means more armor or
more speed, and they do roughly as much damage per second up close.

The great advantage the five-and-a-quarter has over the triple 4" is range. While the OP
discounts the weapon, I actually kinda like it during the time its available and before
the dual 6"s are, because, in destroyer melees, the range can be a sweet spot between
"can't hit anything" and "everyone's shooting back at you". The reload of the Mark I (at
least for for a larger-calibre weapon at DD crew level) is a major bonus (nothing marginal
about getting more salvos in!), and the high angle and ability to shoot down scouts
(blinding the enemy) a helpful boost. The weight sucks, though.

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 02. 2008 14:34

Charlesbian
why would you use 5.25 rp10s when the dual 6"s weigh less, do more damage, and have better
range? makes no sense. the quicker reload is marginal, and doesnt make up for the less
armor you can mount and the less damage it does per shell. Not to mention high angling
isnt the most ideal for rushing.

  • Re : Stiff Upper Lip: A UK Gunship Guide (DD to BB)

    03. 01. 2008 17:59

sailor06
For the L class u did a poo job.


When u get the 5.25 rp10s and with higher lvl gunners. use that over anything

I perfrably use 2 front guns and rush an hump everything. You might die very easly
but u will do a whole bunch of attack.

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