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  • Hobbit War for GBs

    06. 30. 2010 16:54

Griallia
There's an option for hobbit war in Blitz, but not in Great Battles.

Why not add it just for the funnies. I mean you guy still have that Race map thing up anyway.


Pros:
No one would need to scout.
Subs don't have to worry about running out of air.
Kitakamis are 4 times more effective.
DDs can actually get a hit now.
Battleships will fight Battleships, since everything is in range anyway.

Cons:
Blindness from prolonged exposure to epicness.
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  • Re : Hobbit War for GBs

    06. 30. 2010 22:45

Elisiss
this is a very bad idea! bad boy~!
recced.

  • Re : Hobbit War for GBs

    06. 30. 2010 22:14

Griallia
This should be one of the easiest suggestion to implement.

And why not modify the spawn points or wall? I forgot to get screen shots, but there's a
bug where people will spawn within the walls and maybe even off of the map.

It could be a redo just to allow 64 players to fit.

  • Re : Hobbit War for GBs

    06. 30. 2010 22:09

kimjongil
Lol it should be added as an alternative map just for fun, keeping the 36 player min of
course : ) That would turn it into a bloodbath, UK BBs would start piling on belt armor,
CVs are screwed and the whole map would be filled with torpedos and shells of all
calibers.

  • Re : Hobbit War for GBs

    06. 30. 2010 21:07

askldjgowirg
20/8 GB2 on hobbit war. epicness

  • Re : Hobbit War for GBs

    06. 30. 2010 20:07

Griallia
I thought they would actually add it as another map, replacing Race map. Instead, they
replaced the random option for Blitz...

I mean it would be epic, like a GB2 in Race map.

  • Re : Hobbit War for GBs

    06. 30. 2010 19:59

Emma9
Oh man, imagine the chaos and confusion.

Exactly my type of thing. Recommended !!!

  • Re : Hobbit War for GBs

    06. 30. 2010 17:26

Ferrard
Only if they also bring over the 32 player max.

*innocent whistling...*

~ Ferrard

  • Re : Hobbit War for GBs

    06. 30. 2010 17:10

UmbralRaptor
recced because it would probably get stuck as the default map for a while.
>_>
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