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  • patch 1.316

    04. 13. 2011 19:28

V2CxBongRipz
Patch 1.316

1. Punctuating with comma (,) is added to the number insert panel.
2. Overheat gauge has been added that players can now check their overheat
status.
3. Value for soft defense at the ship information panel will be displayed at the correct
position.
4. Players cannot edit the smoke bomb SPR file anymore. (Players cannot log in to
the server if the players change this sprite file.)
5. Random number input system has been added when player selects the sailor they
have rolled.
6. Ship direction cannot be changed in Great Battle, Great Battle 2, Blitzkrieg, Select
Mode and Night Battle.
7. Trade System
- 2nd Seaman, 1st Seaman, Chief Seaman, Medic can now be selected from the sailor
search category.
8. Fleets now need more than 30 fleet members to declare Harbor Assault.
9. Message for guns below 11" at Great Battle, Great Battle 2 and Night Battle has
been modified.

Thanks,
zitroneGM

Added later:

Sailor line up function has been added. You can line up your sailors on waiting list
in following order:
- Nation : Sailors get organized by nation order.
- Class : Sailors get organized by Class order.
- Level : Sailors get organized by Level order.
- Exp : Sailors get organized by the amount of Exp left for the next level up.
  Index

  • Re : patch 1.316

    04. 13. 2011 21:51

masc24
#2: great, now it takes even less skill to play this game...

  • Re : patch 1.316

    04. 13. 2011 21:16

Elliot2lazy
What does number 5 even do?

So in clan area can you still turn your ship for testing?

8 be more specific how many more than 30?

  • Re : patch 1.316

    04. 13. 2011 21:06

mattd3
#2 made me happy. But #5 and #6 (especially #5) made me want to strangle something. WTF
was the point of adding hackshield if you have to add more stuff yourselves to stop
cheaters? Didn't we all tell you at the very start how useless hackshield was? Is this not
proof? Please stop making the game a bigger pain for legit players and focus on making it
more fun. I honestly don't give a rat's ass about higher/lower/whatever sailor prices. I
do, however, care about you making me more likely to miss a good sailor when rolling.

  • Re : patch 1.316

    04. 13. 2011 20:47

apmonte
#1 is an improvement. How about apostrophes now?

#6 blows.
- Too many people are stupid in this game to realize that it takes all of 5 seconds to
turn your ship around in NF. It never would give anyone an advantage...

  • Re : patch 1.316

    04. 13. 2011 20:06

mako089
Well I think I speak for everyone when I say thank god for #1 ;)

  • Re : patch 1.316

    04. 13. 2011 20:03

angus725
1. Punctuating with comma (,) is added to the number insert panel.
Ok then.

2. Overheat gauge has been added that players can now check their overheat
status.
A few weeks earlier than I thought.

3. Value for soft defense at the ship information panel will be displayed at the correct
position.
Ok then.

4. Players cannot edit the smoke bomb SPR file anymore. (Players cannot log in to
the server if the players change this sprite file.)
This was exploitable?

5. Random number input system has been added when player selects the sailor they
have rolled.
I wonder how this will work out.

6. Ship direction cannot be changed in Great Battle, Great Battle 2, Blitzkrieg, Select
Mode and Night Battle.
Aww.

7. Trade System
- 2nd Seaman, 1st Seaman, Chief Seaman, Medic can now be selected from the sailor
search category.
Good to know.

8. Fleets now need more than 30 fleet members to declare Harbor Assault.
Unfortunate for some smaller fleets I guess.

9. Message for guns below 11" at Great Battle, Great Battle 2 and Night Battle has
been modified.
Wonder what the new one is.

  • Re : patch 1.316

    04. 13. 2011 20:00

marko30001
==2. Overheat gauge has been added that players can now check their overheat
status.==

I came

  • Re : patch 1.316

    04. 13. 2011 19:59

cpt99117733
Thare was a time when 3 kitas rushed and made a nice torp wall...onto the back wall

  • Re : patch 1.316

    04. 13. 2011 19:57

mako089
@v2 - I thought the name thing because right now a sailor has to be named in
order to be kept and perhaps the less coordinated have been messing up holding
buttons / naming while trying not to roll past sailors.
Of course if it's anti macro that would be nice too. I guess we'll see in a few hours.

#6 never bothered me too much. I can remember 3 GB2s where it happened and
we won facing backwards each time... quite easily too. It also weeds out the obvious
fictory leechers..

  • Re : patch 1.316

    04. 13. 2011 19:54

SiriusA
"#6: No more pissing off mods?Awwwww......"

PM me the screens sir.
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