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Imperial Japanese Navy

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  • IJN fighters VS other nations fighters

    06. 16. 2013 10:52


deathwind17

ok, i primarily noticed this against the USN ship line, but i know it comes into play for others as well, especially since in real life, the ZERO or SAM, was superior to most other fighters until 1945, I am a huge WWII buff, so much so that i am going to go to school to study it, my point being, is that the IJN fighters, tier 2 and above, are severely underpowered, ZEROs would routinely fight WILDCATS and win, in the game, 4 wildcats can decimate my squadron of 8 SAMs, and they are a more powerful version of the ZEROS, Im not saying make IJN fighters like gods in the game, but up until tier 3 or so, they need to be a scary threat to other players, dont change their armour, its reasonably correct, but the offensive power is severely underpowered, SDE prides itself on this game having realistic factors to it, but my fighters shouldn't be raped 30 seconds into the battle by planes that were historically inferior, it just doesnt make sense

 

  • Re : IJN fighters VS other nations fighters

    06. 16. 2013 17:38


ccreeder

1. US planes until the T4 are no were near the best. (now T5)
2. The wildcat managed a 6.9:1 Kill to lose ratio against the Zero as well as other japanese fighters.
3. in this game it is more based on your pilots ability,base, experts, and vets then the fighter plane itself.

  • Re : IJN fighters VS other nations fighters

    06. 16. 2013 21:52


deathwind17

Originally Posted by ccreeder

1. US planes until the T4 are no were near the best. (now T5)
2. The wildcat managed a 6.9:1 Kill to lose ratio against the Zero as well as other japanese fighters.
3. in this game it is more based on your pilots ability,base, experts, and vets then the fighter plane itself.



in a one on one fight between a wild cat and a zero, the zero would winalmost always, its the wing man tactics we americans used to protect against such high losses, the base stats need to be a bit more realistic, rather than assume higher level AI that doesnt exist means the players planes are not balanced correctly in the game (my planes can not perform thach weaves, barrel rolls, inverted dives, or anything in the like) so its not fair to base stats off tactics that are impossible to perform, for example, the wildcats

  • Re : IJN fighters VS other nations fighters

    06. 16. 2013 22:02


XkenX

1. "in a one on one fight between a wild cat and a zero"

when have u ever seen one on one plane fights in nf? 

 2. "S
DE prides itself on this game having realistic factors to it"
 
 Seriously? There have been many threads stating that NF =/= real life or history.

This is just one of the many factors that are not equal to history/real lilfe. 

  • Re : IJN fighters VS other nations fighters

    06. 17. 2013 02:13


Arcaniz

You just have to manage your planes better.

The plane battles are the most influenced by the way you control your planes A.K.A click, manouvers.


Then  secondly, their displayed an true ability+their stats determine how much additional effort is needed to minimalize losses/cause havoc to the enemy.

So, the usefull question to be answered here is what stats your pilots have, and how many of those pilots you have.

 

  • Re : IJN fighters VS other nations fighters

    06. 17. 2013 06:46


soulseeker4

Well bring this to the test team. I am sure they will come out with something that surprise us. They NEVER fail to do so. 

  • Re : IJN fighters VS other nations fighters

    06. 19. 2013 04:58


flaggelant

superiority of the zero was contested by '43

though i dont think the wildcat would've managed a 6.9 :1 vs the zero, that would probably have been the hellcat.


micro-ing your pilots does more than the planestats usually, i only noticed a very large difference in T4 (now T5) with IJN vs KM/US, but this should be now be flattened out for the best part.

 

  • Re : IJN fighters VS other nations fighters

    06. 23. 2013 12:19


Overlord77

Alright, let's get something straight, while Zero's were really fast (In fact, pilots were told to BAIL OUT of the plane if they couldn't shake them, because they were fast, and let me tell you, FAST. My dad is a contractor, he has worked with WWII vets, and if they were in the Pacific theater, and pilots, if they were smaller planes, AKA, not a B-29 or something like that, they all said the same thing, bail out. If they could shake them, they would fight. After like, 5 minutes, bail out.) The ratio is probably exagerrated, by a lot. While in one on one, a zero could win, I think the percentage of victory for both planes is pretty darn close. Zero's did lose some superiority in 1943, and in 1945, zero's were suicide for the most part. No experinced pilots were left, so 1945 is obviously correct, but for the wrong reason. If you know a lot about WWII, think of the Great Marianis Turkey Shoot. I think I spelled "marianis" wrong, but whatever. :P The Japanese Air Arm lost 800 planes and pilots. I have no idea if the Air Arm was still around, but I whatever again. I think it was 800. Might have been 300. But they lost most of there experianced pilots then. NF wise, you might have bad fighter pilots. What level are your pilots, and please give the aircraft ability and fighter ability.

  • Re : IJN fighters VS other nations fighters

    10. 07. 2013 03:18


ForcedPlayer

Originally Posted by Overlord77

Alright, let's get something straight, while Zero's were really fast (In fact, pilots were told to BAIL OUT of the plane if they couldn't shake them, because they were fast, and let me tell you, FAST. My dad is a contractor, he has worked with WWII vets, and if they were in the Pacific theater, and pilots, if they were smaller planes, AKA, not a B-29 or something like that, they all said the same thing, bail out. If they could shake them, they would fight. After like, 5 minutes, bail out.) The ratio is probably exagerrated, by a lot. While in one on one, a zero could win, I think the percentage of victory for both planes is pretty darn close. Zero's did lose some superiority in 1943, and in 1945, zero's were suicide for the most part. No experinced pilots were left, so 1945 is obviously correct, but for the wrong reason. If you know a lot about WWII, think of the Great Marianis Turkey Shoot. I think I spelled "marianis" wrong, but whatever. :P The Japanese Air Arm lost 800 planes and pilots. I have no idea if the Air Arm was still around, but I whatever again. I think it was 800. Might have been 300. But they lost most of there experianced pilots then. NF wise, you might have bad fighter pilots. What level are your pilots, and please give the aircraft ability and fighter ability.


Dudeeeeee RL=/=NF 

  • Re : IJN fighters VS other nations fighters

    02. 22. 2014 11:47


seeker407111

Okay so I made a quick spread sheet to compare IJN and KM

<!--td {border: 1px solid #ccc;}br {mso-data-placement:same-cell;}-->

  Req. Space Req. Weight Buy/Sell Price Req. Level DP Defe nce AP Defe nse HE Max Speed Fuel Cap. Sight Range Fire Power Launch Time
IJN 150 3700 450 / 75 115 174 20 1 703 119 790 190 13
KM 150 3700 450 / 75 115 164 24 1 701 109 840 195

  • Re : IJN fighters VS other nations fighters

    02. 22. 2014 22:34


Audessy

You can't just look at the fighters. Pay attention to IJN as a whole. IJN in this game has an almost comical amount of different ships that can launch aircraft. They have super low level TB's... etc etc. IJN is a fun nation. I don't think it's superior in terms of air power but they are a total blast to play. Much much much more fun than USN.

If your fighters suck, vet the hell out of them. I've had high level TB's so good they can consistently shoot down tier 2 fighters when controlled just right. It really isn't about the aircraft in this game.

I actually prefer using T1's. They stay up longer, launch sooner, can take a pounding and have much higher sight range. And yes, they can hold their own in large enough groups.

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