Cost: 157,500 + 94,500 Remodel Price = 252,000 Credits
Total/Support Slots: 8 Total slots (I will always include Operator)/4 Support
Aircraft Space: 1250
Take off: 5 Planes
Leveling Distance: 8 levels for Hosho, 12 for Mogami, 22 for Junyo.
Summary: This is the first ship you will encounter on your road to Carriers while on the Japanese line. This is the lowest level ship that can equip airplanes (Other than scouts) in the entire game. A remodel of the IJN Agano, this ship in theory will be the first ship you will use planes in. If you are leveling your sailors correctly, the only planes you can use on this ship are the tier 1 torpedo bombers. You will have to wait 2 levels to use fighters and 7 levels to use dive bombers (Dive bomber classes at level 45). Mixing planes in this ship is not advisable due to the low aircraft space but you can do if you wish. Exercise caution of you are against other carriers, you can be killed by 2-3 dive bombers and/or +2 torpedoes, depending on your bulge armor. A lot (If not at all) of carriers know you launch planes and consider you a CV.
I.) If you have the gunners for it, you can never go wrong with (Level 38) Dual 4.7; On the R mounts you get 38 Binds or 1330 Shells. HH/Torpedoes on the T slots in case of Submarines or self-defense in blitz (Empty if you don’t have extra armament sailors)
II.) (Level 34) Dual 3/60 Type 98A on the R mounts give 62 binds or 2170 Shells. These can carry HE/AP also so you can add ammo on the B Locker.
III.) (Level 58) Triple 6.1 Type 3A; These give 9 binds or 450 Shells
IV.) If you prefer AA guns on the T slots, here you go. (Level 34) 3/60 Type 98A on T slots give 32 Binds or 1120 Shells. Remember to put HH if you are going into GB.
V.) (Level 38) Dual 4.7 On T Slots give out 16 Binds or 560 Shells
I.) This will be a bit different depending on you gunner levels, your play style, and if you are leveling pilots on the gunner slots, the outcomes are very different and I will only cover 1 setup, ASW Setup. HH on all R slots give out 25 binds or 125 HH shells. HH on T slots have enough space for 12 binds or 60 shells.
Fighter only: 20 Tier 1 Fighters; 15 Tier 2 Fighters; 12 Interceptors
Dive Bomber only: 12 Tier 1 Bombers