HA Infomation

Imperial Japanese Navy


  • Webster's IJN CV Guide

    05. 21. 2014 16:29


Imperial Japanese Air Force and Naval Guide by Webster514

Table of Contents


      1.      Introduction

      2.      The Plane Types

      3.      Hybrids

      4.      Hosho Line

      5.      Junyo Line

      6.      Special Carriers

      7.      Hybrid Submarines

      8.      Updates/Revisions


Welcome the Imperial Japanese Carrier guide. This is a complete guide written through my personal experiences, knowledge and understanding. All of the setups I mention, I have personally tried myself unless otherwise stated so. I will discuss various gun and plane setups and you are free to experiment to your liking but I will note out the most efficient setup for each ship (Gun wise). Before I begin discussing the carriers, I will give you a brief description about the Japanese planes and carriers overall. You are now stepping into the largest nation for carrier selection in the entire game and the only nation being able to use Hybrid Light Cruiser, Heavy Cruiser, Battleship, and Submarines.

Disclaimer: To be able to use all the ships mentioned in this guide you will need a total of you will need a Submarine Operator in order to use the Hybrid Submarines. I will only cover Planes setups on the Submarine portion.

Since Japan has the largest selection of carriers, I will be dividing the guide into sections. Sorry about the length of the guide, there a lot of ships to cover and I went back and cut off unimportant corners to reduce the size of the guide.



The Planes

Overall Abilities – A Special ability given to the imperial Japanese is that they have the fastest planes for their tier of plane. Most of their plane’s speed is at par with USN but some planes are faster than USN planes. Japan has very maneuverable planes compared to other nations. Historically, their zeroes had a very good climb rate and turning rate.

Dive Bombers – Japan currently ranks 3rd amongst the highest damage output in the game. The Tier 1 Bomber for Japan would be the D1A1, A bi-plane granted at level 45. The D1A1 carries a bomb which causes 2,563 average damage output. The Tier 2 Bomber for japan is the D3A1, A plane which can be selected upon reaching level 75. This bomber is armed with a load that can cause 2,900 damage per bomb.

Torpedo Bombers – Japan currently ranks 5th amongst the highest damage for aircraft torpedo but 2nd in aircraft torpedo speed (KM being 1st in this area). Japan is also the only nation which has 3 different torpedo planes to choose from and the nation that grants the earliest access to Torpedo Planes. The first plane would be the M6A which can be acquired at level 33, which carries an aircraft torpedo that moves at 63 knots and causes 6,489 average damage. The second tier plane is the B5N1 which can be acquired at level 40. This plane also carries the


  • Re : Webster's IJN CV Guide

    05. 21. 2014 16:31



IJN Oyodo


Level: 38

DP: 8,500

Cost: 157,500 + 94,500 Remodel Price = 252,000 Credits

Total/Support Slots: 8 Total slots (I will always include Operator)/4 Support

Aircraft Space: 1250

Take off: 5 Planes

Leveling Distance: 8 levels for Hosho, 12 for Mogami, 22 for Junyo.

Summary: This is the first ship you will encounter on your road to Carriers while on the Japanese line. This is the lowest level ship that can equip airplanes (Other than scouts) in the entire game. A remodel of the IJN Agano, this ship in theory will be the first ship you will use planes in. If you are leveling your sailors correctly, the only planes you can use on this ship are the tier 1 torpedo bombers. You will have to wait 2 levels to use fighters and 7 levels to use dive bombers (Dive bomber classes at level 45).  Mixing planes in this ship is not advisable due to the low aircraft space but you can do if you wish. Exercise caution of you are against other carriers, you can be killed by 2-3 dive bombers and/or +2 torpedoes, depending on your bulge armor. A lot (If not at all) of carriers know you launch planes and consider you a CV.

Guns Setups:

       AA Setups:

I.) If you have the gunners for it, you can never go wrong with (Level 38) Dual 4.7; On the R mounts you get 38 Binds or 1330 Shells. HH/Torpedoes on the T slots in case of Submarines or self-defense in blitz (Empty if you don’t have extra armament sailors)

II.) (Level 34) Dual 3/60 Type 98A on the R mounts give 62 binds or 2170 Shells. These can carry HE/AP also so you can add ammo on the B Locker.

III.) (Level 58) Triple 6.1 Type 3A; These give 9 binds or 450 Shells

IV.) If you prefer AA guns on the T slots, here you go. (Level 34) 3/60 Type 98A on T slots give 32 Binds or 1120 Shells. Remember to put HH if you are going into GB.

V.) (Level 38) Dual 4.7 On T Slots give out 16 Binds or 560 Shells

    Offensive Setups:

I.) This will be a bit different depending on you gunner levels, your play style, and if you are leveling pilots on the gunner slots, the outcomes are very different and I will only cover 1 setup, ASW Setup. HH on all R slots give out 25 binds or 125 HH shells. HH on T slots have enough space for 12 binds or 60 shells.

Fighter only: 20 Tier 1 Fighters; 15 Tier 2 Fighters; 12 Interceptors

Dive Bomber only: 12 Tier 1 Bombers

  • Re : Webster's IJN CV Guide

    05. 21. 2014 16:31


Hosho Line

IJN Hosho


Level: 46

DP: 9,100

Cost: 1,411,200 Credits

Total/Support Slots: 6 Total/5 Support

Aircraft Space: 1600

Take off: 6 Planes

Leveling Distance: 7 Levels for Ryujo

Summary: Congratulations to making to the first real carrier in the Japanese line. You can now enter CV only Rooms. This is the earliest carrier in the entire game as well. The Hosho is a support CV and can be used in a number of ways and if you kept leveling your pilots with your operator, you should be able to use fighters or dive bombers. The Hosho is probably one of the fastest lower tier carriers I have ever used. If you have experience with carriers and pay attention to your surroundings, you can virtually dodge 95% of the dive bombers that come at you. A set up I used a lot while driving the Hosho is I would only put .2 Deck, .2 Belt, and add Max bulge without reducing speed; this way I could be able to keep my speed and dodge most aerial attacks. I would still recommend you use 2 Bombers and 2 Fighters. I would encourage you using bombers to take out the bigger ships in blitz. Since this ship has no guns, use a Finder FCS to maximize your sight range.

Fighters – You can set up your local fighters and intercept scouts, bombers and even some tier 3 fighters. In GB, Its best if you use Interceptors rather than Tier 1 or 2 due to the reason that lower tier fighters will not hold up against other interceptors or high tier fighters. In Blitz, having tier 1 fighters is acceptable but will be shredded by interceptors.

Bombers – Being able to launch 6 planes give you the opportunity to be able to sink any BB1-2 with dive bombers. Dive bomb bigger and slower targets such as BBs and CAs rather than CLs and DDs. Torpedo bombers, you planes will be shredded by AAW from ships due to the reason that your bombers are a low level, BBs might kill all your planes before you can drop the torpedoes so use caution. I would recommend bombing KM ships due to their low AAW unlike USN who has a higher AAW.  It would be better to bomb BB4-5 even though you can’t kill them because you get more experience for bombing a higher tier ship.

Fighter only: 26 Tier 1 Fighters; 16 Interceptors

Dive Bomber only: 16 Tier 1 Bombers

Torpedo Bomber only: 20 Tier 1 Bomber; 20 Tier 2 Bombers


IJN Ryujo


Level: 53

DP: 12,400


  • Re : Webster's IJN CV Guide

    05. 21. 2014 16:31


Junyo Line


IJN Junyo


Level: 60

DP: 14,200

Cost: 2,691,000

Total/Support slots: 9 Total/6 Support

Aircraft Space: 4,540

Take off: 7 Planes

Leveling Distance: 12 Levels for Unryu

Summary: Welcome to Junyo Line. There are many major differences between the Hosho Line and the Junyo Line that i will try to mention throughout this guide. For those of you who are arriving this line, your previous ship must have been the Mogami(1944). I congratulate on your decication and i hope you engoy this line as much as i did. From this point on, all tactics will be made as if you are in Great Battle.

Fighters - As soon as you get the Junyo, you will be introduced to tier 2 fighters. They don't have as much firepower as the interceptors but they make that up in fuel. Use interceptors if you plan on fighting other fighters. Use tier 2 as escorts or bait for your bombers. 

Bombers - At this point, you still have your standard tier 1 bombers for dive bombing and your tier 2 torpedo bombers. With a 7 plane take off, you are able to cause considerable damage to to lower end ships but i still recommend going after BB4s or BB5s.

Fighters only: 56 Tier 2 Fighters; 45 Interceptors

Dive Bombers only: 45 Tier 1 Bombers

Torpedo Bombers only: 56 Tier 2 Bombers


IJN Unryu


Level: 72

DP: 17,800

Cost: 3,825,000

Total/Support slots: 9 Total/6 Support

Aircraft Space: 6,100

Take off: 8 Planes

Leveling Distance: 6 Levels for Taiho

Summary: A much better ship than the Akagi in performance, this ship is able to dodge bombers a bit easier due to its higher speed and smaller hit box. Du

  • Re : Webster's IJN CV Guide

    05. 21. 2014 16:31


Event/Premium Carriers

 Coming Soon...

  • Re : Webster's IJN CV Guide

    05. 21. 2014 16:32


Submarine Carriers


IJN Kai-Kou


Level: 97

DP: 21,800

Cost: 3,184,000

Total/Support slots: 10 Total/7 Support

Aircraft Space: 800

Take off: 3 Planes

Leveling Distance: 7 Levels for I-400

Summary: Finish later…

Fighters only: Not Possible

Dive Bombers only: Not Possible

Torpedo Bombers only: 8 Tier 3 Bombers


IJN I-400


Level: 97

DP: 26,160

Cost: 4,457,600

Total/Support slots: 11 Total/8 Support

Aircraft Space: 1,200

Take off: 4 Planes

Leveling Distance: 15 Levels for Max Crew. This is the last submarine…for now.

Fighters only: Not Possible

Dive Bombers only: Not Possible

Torpedo Bombers only: 12 Tier 3 Bombers

  • Re : Webster's IJN CV Guide

    05. 21. 2014 16:32


Works Cited, Citations, and Contributors

Webster514 – Main Author

Piombo – Contributor

W1sh - Contibutor – Database – Database – Database

AVCM_gates’ USN CV Guide – Format/Contributor


  • Re : Webster's IJN CV Guide

    05. 21. 2014 16:32


Updates and Status


-  (May 22, 2014) - Guide Started. Grammar Fixes.
-  (May 24, 2014) - Hosho Line finished. 
-  (May 30, 2014) - Grammar and spelling fixes. 
- (June 8, 2014) - Started Junyo Line.
- (June 22, 2014) - Junyo line on hold, Starting Special Carrier Line. 


Incomplete. Please wait.

  • Re : Webster's IJN CV Guide

    05. 22. 2014 00:59



  • Re : Webster's IJN CV Guide

    05. 25. 2014 06:41


Very nice guide, I remembered a lot of nice moments during my grinding in both lines ;). IJN is the most funny nation with the hybrids and his tactics, IJN was my first nation of 3. I'm not sure but Is the Ryujo line the space craft line and the Junyo the speed cv line?.

PD: Subs carriers only launch torp planes ;).

  • Re : Webster's IJN CV Guide

    08. 21. 2014 14:52


this might be a really noob question.. but what bombs are we supposed to use?

The Type 2 that has higher offensive (HE Damage) or the type 10 that is the larger "caliber"