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  • Hedgehog overhaul badly needed

    10. 01. 2014 16:02

Recommend : 0

Chaosticket

This game has just horrendously programmed Hedgehog mortars. Ingame theyre programmed at best as a sort of mini-depth charges with more range. Here are some facts

 

The Hedgehog had four key advantages over the depth charge:

1 An unsuccessful attack does not hide the submarine from sonar. Hedgehogs only explode when they hit something, so missed projectiles fall to the ocean floor.

2 The depth of the target does not need to be known. Hedgehogs are NOT depth charges and do not explode after a certain depth or time. They explode when they hit the target or the ocean floor

3 The weapon gives no warning of the attack. As hedgehogs had no timer there was no delay between the set fuse and the actual depth of the target.

4 A direct hit by one or two Hedgehog bombs was usually sufficient to sink a submarine. Depth charges explode with a depth or time fuse. This at best creates a water barrier between the explosion and the submarine. Hedghogs explode directly against the submarine hulls, with no water barrier to diffuse the blast.

Thats not even including that the Hedgehog had up to  24loaded mortars per launcher.

 

  • Re : Hedgehog overhaul badly needed

    10. 01. 2014 23:01


Ultra_Dog

In this game, Hedgehogs are simply cluster bombs with depth charge capabilities; a wonder weapon that never existed.  When a CA with HH rolls up next to a BB6 or PCV and sinks it...that's beyond ridiculous.  Forget about the fact that a sub can be sunk with them, the truth is that most of the damage done with HH in this game is caused by ship vs ship cluster bombs blasts.

Another little fact this abominable feature has is that the range of HH is equal to or greater than a 6" gun.  If I raise the angle to 35 degrees and fire a full salvo, the range of the HH is equal, or greater than a 6" gun.  That's not only ridiculous, but obscene.  

and here's the real stupidity of it all; HH are only a mild threat to subs.  They're more a threat to a surface ship than they are to submarines. 

  • Re : Hedgehog overhaul badly needed

    10. 02. 2014 06:00


normpearii

Originally Posted by Ultra_Dog

In this game, Hedgehogs are simply cluster bombs with depth charge capabilities; a wonder weapon that never existed.  When a CA with HH rolls up next to a BB6 or PCV and sinks it...that's beyond ridiculous.  Forget about the fact that a sub can be sunk with them, the truth is that most of the damage done with HH in this game is caused by ship vs ship cluster bombs blasts.

Another little fact this abominable feature has is that the range of HH is equal to or greater than a 6" gun.  If I raise the angle to 35 degrees and fire a full salvo, the range of the HH is equal, or greater than a 6" gun.  That's not only ridiculous, but obscene.  

and here's the real stupidity of it all; HH are only a mild threat to subs.  They're more a threat to a surface ship than they are to submarines. 



This whole game is wonder weapons. It's only loosely based on reality. 


Besides, unless your a sub and don't know how to crit dive for some reason, your probably more likely to crash out of the game than you are to be hit by HHs. 

  • Re : Hedgehog overhaul badly needed

    10. 06. 2014 01:57


Chaosticket

Originally Posted by Ultra_Dog

In this game, Hedgehogs are simply cluster bombs with depth charge capabilities; a wonder weapon that never existed.  When a CA with HH rolls up next to a BB6 or PCV and sinks it...that's beyond ridiculous.  Forget about the fact that a sub can be sunk with them, the truth is that most of the damage done with HH in this game is caused by ship vs ship cluster bombs blasts.

Another little fact this abominable feature has is that the range of HH is equal to or greater than a 6" gun.  If I raise the angle to 35 degrees and fire a full salvo, the range of the HH is equal, or greater than a 6" gun.  That's not only ridiculous, but obscene.  

and here's the real stupidity of it all; HH are only a mild threat to subs.  They're more a threat to a surface ship than they are to submarines. 

First Cluster bombs are shells that contain multiple bomblets as a cluster. Hedgehogs are just mortar shells that launch simultaneously.

Second, Hedghogs are real and were used extensively by the US and UK navies during world war 2 because they were so much superior to depth charges. the UK navy did actually invent Y and K weapons to launch depth charges at a distance, which is false Hedgehogs are the closest equivalent to. Moustraps were longer ranged mortars using rocket propulsion.

Third, hedghog mortars do only minor damage to ships with armor. Against targets with low armor it can be quite powerful, especially on ships with numerous secondary weapon slots. This unfortunately has made them less of an anti-sub weapons as an anti-small ship weapon.

Fourth Submariness are absurdely resilient to everything. Hedgehogs should be able to take  down even a powerful tier 6 in a dozen or less hits, but its not possible to "hit" an underwater submarine with anything but torpedoes.

  • Re : Hedgehog overhaul badly needed

    10. 06. 2014 10:59


phluph

Personal experience...They did not land in blocks nor straight lines. They landed in a circular patern determined by range and spot on about timers and depth, only expoded when direct contact was made.  Damage was aided by water pressure, a charge impacting a surface ship would be similar to a bug hitting a windshield...splat, the explosive force is dissipated upward and out.

Depth charges had to be within close proximity to be effective and rarely, if ever, detonated within a range posing a hazard to the launching vessel.

  • Re : Hedgehog overhaul badly needed

    11. 06. 2016 22:50


dpld11

Hedgehogs are too powerful against surface ships.  A cruiser sinking a big battleship with hedgehods is too unrealistic.

Another weapon, whose effect versus surface ships is too great, is the German quad 40mm AA gun.

  • Re : Hedgehog overhaul badly needed

    11. 06. 2016 23:01


explaiinzz

You guys are really arguing about that something is "unrealistic" in Navyfield? :D 

Guys, NF was and will never be a reallistic game. 

  • Re : Hedgehog overhaul badly needed

    11. 16. 2016 13:17


tg14

Originally Posted by explaiinzz

You guys are really arguing about that something is "unrealistic" in Navyfield? :D 

Guys, NF was and will never be a reallistic game. 


This game is to have a "fun" simulator of WW2, Not a direct port of every machanic of WW2 items

  • Re : Hedgehog overhaul badly needed

    12. 06. 2016 13:08


woodskier


lest we forget the great Altsein, who knew HH needed modifications; Quoting the Romanian raven:


"Mr. Spock arm all hollywood HH and Ferungii weapons." 

  • Re : Hedgehog overhaul badly needed

    12. 15. 2016 14:49


Watashi714

I have returned to NF after a few years of absence. I have been always a fan of SS and enjoyed playing as such. After returning I just discovered rules of combat have dramatically changed for SS. In the past, naval mines were our biggest concern while submerged and it was a fair game but now, Hedgehogs!! 

Any ship can destroy a submarine from distance as soon as you show on their sonar or you fire your first torpedo. 

I do not understand how NF can maintain power balance in the game if every single ship mounts HH and target SS this way. It is like allowing a destroyer to mount large caliber guns and target BBs. 

SS do not stand a chance no matter how long you crit dive they will get you and if you surface you will be fired at! HH became so widely used on every single ship and everyone has it. 


I have tried many strategies to "adapt" however I still think the rules of combat for SS are unfair. There is a large number of ships mounting HH and usually more than one ship fire at you making it impossible to escape. if in the middle of the battle it is hard to even get to the "i" to CD before the HH explode not to mention the time needed to CD. One ship can hit you with a large number of HH at one time enough to destroy you X 10 while you need at least 15 torps to "actually hit" a large BB in order to see a visible damage. 


In conclusion, the instant explosion of HH, wide range, level of destruction and the fact that  any ship can mount HH is clearly unfair for SS and should be adressed by NF.

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