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  • B65 question

    08. 11. 2011 09:50


Vlad381
Hi all,

I am currently in a Fuso but some of my support crew are a bit lower level (mid-50s), also I am not really enjoying that ship, the playstyle doesn't quite suit me.

Yes I know Fuso is considered a strong BB2 but I don't really like playing aggressively and rushing with my firepower. I like range and speed and BC playstyle and Fuso seems to lack those.

I'm thinking of investing in a B65 but I wanted to ask about it first before I commit money.

Do the 12" guns on the B65 outrange the Fuso guns (2x 14" L) and by how much? I can't find them in the range chart. Do they outrange the Nagato 16.1" and if not are they at least close?

Is the B65 faster than Fuso and by how much?

I know it is lower lvl and will make my grind to Nagato slower but if it suits my style better I might enjoy the game more, then it would be worth the $5 =)

Finally, considering what I said about how I like to play, will I enjoy Nagato at-level or am I going to end up using B65 as long as I can? I don't mind because TBH I don't grind hard enough to hope to get Yamato anytime soon, I just want a IJN BB I can enjoy. I just want to get an idea if B65 is that ship for me.

All advice welcome!

many thanks =)

 

  • Re : B65 question

    08. 11. 2011 10:20


aingeal
B65 isn't the auto-win like sevast and AD are.

For your questions:

Yes B65 outranges the fuso. It however has much less firepower and a quite random spresd. The range is close to naggy, a little bit inferior.

The B65 outspeeds fuso, but only if you can speedcap it. Expect simar speeds, or a bit lower at level.

A good advantage of the B65: AA battery. Sadly IJN AA are normally only classed at lvl 80 or so. If you got higher level AA gunner or choose to class at 62, its a nice advantage however.

You'll end up using fuso to mid-80s prolly due to both Naggy and B65 somewhat fail spread. Once I classed my AA at 85 I used the B65 to yammy to get used to the 4,7 tough, and at that level had decent performance. If your gunners are around lvl 90 naggy's 16,1 becomes workable, and I remember doing a few nice games with it before hitting yammy.

I however suggest you get one. You support are heavily lagging behind, and the 7 support slots the B65 offers will come in handy. If you got another BO, use it so your main BO doesn't get too ahead, but IJN lack of a 2nd BB line makes this kinda pointless.

  • Re : B65 question

    08. 11. 2011 10:51


Vlad381
thanks Aingeal, from what you said about range and about Nagato, I think I will get the B65.

I don't mind losing firepower if it means I can actually get hits in and turn and run out again.

my BO and gunners are level 71 (yellow name original crew) my supports 3 of them are mid 60s the other 2 are mid 50s the scout is lagging badly but who cares he can scout even if he dies =P.

If I use B65 my BO will start getting less XP soon so it might help.

I have AA gunners lvl 44, I classed them at lvl (mistake I know) but I am far too lazy (and poor) to change that. Like I said I play quite casually I want a fun ship. This does mean I can fit out the B65 with 4.7" AA suite at level... just the reload won't quite be machine-gun fast. Should be useable though, no?

BTW my Fuso speed is 26/42, I assume that's not capped.

  • Re : B65 question

    08. 11. 2011 13:29


aingeal
Originally Posted by Vlad381

thanks Aingeal, from what you said about range and about Nagato, I think I will get the B65.

I don't mind losing firepower if it means I can actually get hits in and turn and run out again.

my BO and gunners are level 71 (yellow name original crew) my supports 3 of them are mid 60s the other 2 are mid 50s the scout is lagging badly but who cares he can scout even if he dies =P.

If I use B65 my BO will start getting less XP soon so it might help.

I have AA gunners lvl 44, I classed them at lvl (mistake I know) but I am far too lazy (and poor) to change that. Like I said I play quite casually I want a fun ship. This does mean I can fit out the B65 with 4.7" AA suite at level... just the reload won't quite be machine-gun fast. Should be useable though, no?

BTW my Fuso speed is 26/42, I assume that's not capped.


No its not. And your support are lacking also.

You need 5 engy 3 rep or 4/4. so you'll need to level a few others from scratch. Might as well do the AA at the same time.


Your current gunners will always be inferior to properly classed one while being heavier.


Your at level performance with the 4,7 will sux, rld and accuracy wise.


BO is the least important sailor while using a ship, in a way.

  • Re : B65 question

    08. 11. 2011 14:10


Vlad381
I'd rather buy some crew if I can find good deals, with money I get from selling the Fuso and hopefully the money I make with my US CV that I'll have in... a few weeks... or months lol.

I don't mind leveling crews but only if it gives me something new, like a different tree or a different nation. I hate the way NF makes you go back a step to level new crew, no other MMO does that. Can you imagine in WoW when you get new gear it nerfs your stats until you lvl a new character? Cos that's kinda what NF crew system does... Anyway that's a rant for another day =) NF is still a unique and fun game.

Basically though I know what the perfect setup should be and that I'm not using it, but I'm willing to accept some of my crew will suck because I wouldn't be having fun anymore if I did it to the book like all you pros suggest =P I don't want to be the best, I just want to do it my way and be "good enough" that it's not frustrating to play.

BTW wasn't trying to bash your advice, I appreciate what you're saying =) you've given me a lot of info to think about and decide if the B65 can "rescue" my IJN line or if I should just concentrate on my other nations, so thanks again!

Oh one last thing. if B65 guns have almost same range as Nagato, does that mean it outranges all BB2s and about half of BB3s? I'm just guessing that because Nagato has good range for a BB3, I expect the KM and SN BB3s outrange Nagato but the US, UK and MN BB3s will be outranged by both Nagato and B65.

  • Re : B65 question

    08. 11. 2011 14:25


OttoReinhold
I don't have a B65. But to be honest, without decent AA gunners I'd never even consider to get one. Sadly IJN AA gunners only get decent when you already have the Yamato. So for leveling your first IJN crew B65 is useless. The only exception would be to buy a pair of decent AA gunners. But good luck finding someone who leveled his AA gunners properly and wants to sell them. Not to mention what you'd have to pay for that.

Frankly, I doubt buying the B65 would make your grind more bearable. Better follow ain's advice and and level a 2nd BO alongside with your supports and proper AA gunners. You should rather spend the olives needed for the B65 on a subscription or some other goodies such as premium boosts. Well, that's my opinion anyways.

  • Re : B65 question

    08. 11. 2011 14:35


Willg210
The B65 sucks at level, don't waste your money on it. The Nagato is a great ship, it's fast and has good range.

  • Re : B65 question

    08. 11. 2011 16:28


heatrr
Originally Posted by Willg210

The B65 sucks at level, don't waste your money on it. The Nagato is a great ship, it's fast and has good range.


Agreed. B65 is food compared to the other PBBs.
Level in a 16" Fuso or play Nagato.

  • Re : B65 question

    08. 12. 2011 10:17


Blazer4show
Originally Posted by aingeal

Originally Posted by Vlad381

thanks Aingeal, from what you said about range and about Nagato, I think I will get the B65.

I don't mind losing firepower if it means I can actually get hits in and turn and run out again.

my BO and gunners are level 71 (yellow name original crew) my supports 3 of them are mid 60s the other 2 are mid 50s the scout is lagging badly but who cares he can scout even if he dies =P.

If I use B65 my BO will start getting less XP soon so it might help.

I have AA gunners lvl 44, I classed them at lvl (mistake I know) but I am far too lazy (and poor) to change that. Like I said I play quite casually I want a fun ship. This does mean I can fit out the B65 with 4.7" AA suite at level... just the reload won't quite be machine-gun fast. Should be useable though, no?

BTW my Fuso speed is 26/42, I assume that's not capped.


No its not. And your support are lacking also.

You need 5 engy 3 rep or 4/4. so you'll need to level a few others from scratch. Might as well do the AA at the same time.


Your current gunners will always be inferior to properly classed one while being heavier.


Your at level performance with the 4,7 will sux, rld and accuracy wise.


BO is the least important sailor while using a ship, in a way.


Unless things have changed since I did Amagi, Fuso is capped at 42 (with normal setup), and 39 with the 16Ds.

Based on the OPs listed supports, I really doubt many ships are going to be enjoyable for you right now. Significantly lagging supports dramatically drag down any ship.

  • Re : B65 question

    08. 12. 2011 10:33


Vlad381
So... what am I to make of this? some people telling me it's crap but to me it sounds like it's just what I need.

-It has more range and probably same or more speed (if I buy another good lvl engie)
-It has more toughness, better structure and an extra support slot
-it's closer to the lvl of my supports so they will start catching up
-it has AA (crap AA is still better than no AA... right?)

surely, it has to be more enjoyable than Fuso, or am I missing something?

Also, what's the deal with so much emphasis on supports? I know my SD and repair rate will be bad, but my speed will be OK even if not capped, and my gunners are 11/11 lvl 71, 109 Vets, 365 experts. I know I'm going to sink a lot but at this stage I don't really see how a bit better repair will help when 1 good hit from anything cripples me. I just want to be able to hit back =P

I can't say this enough: I really don't mind being a glass cannon as long as I can feel I do some damage reliably. ATM in Fuso I get either no attack, or max 10k unless the other team are being complete idiots. If B65 can get me 20k atk per battle and survive 5 minutes instead of 2 minutes, I'll be happy. That's all I want, that's all I need to know to make me decide to get it.

  • Re : B65 question

    08. 12. 2011 12:36


Blazer4show
Originally Posted by Vlad381

So... what am I to make of this? some people telling me it's crap but to me it sounds like it's just what I need.

-It has more range and probably same or more speed (if I buy another good lvl engie)
-It has more toughness, better structure and an extra support slot
-it's closer to the lvl of my supports so they will start catching up
-it has AA (crap AA is still better than no AA... right?)

surely, it has to be more enjoyable than Fuso, or am I missing something?

Also, what's the deal with so much emphasis on supports? I know my SD and repair rate will be bad, but my speed will be OK even if not capped, and my gunners are 11/11 lvl 71, 109 Vets, 365 experts. I know I'm going to sink a lot but at this stage I don't really see how a bit better repair will help when 1 good hit from anything cripples me. I just want to be able to hit back =P

I can't say this enough: I really don't mind being a glass cannon as long as I can feel I do some damage reliably. ATM in Fuso I get either no attack, or max 10k unless the other team are being complete idiots. If B65 can get me 20k atk per battle and survive 5 minutes instead of 2 minutes, I'll be happy. That's all I want, that's all I need to know to make me decide to get it.


The point is your speaking about two ships relatively close in balance. Keeping that in mind most of the deciding factor comes down to individual play and skill. Call me a prick if you'd like, but your saying if get max 10k attack or more if the other team is completely idiots, I'm going to have to say either your falling in that category yourself or your crew is hurting you more than you think. If your sinking in 2 minutes (with 10k or less attack) repeatidly, your making bad choices. The fuso is fantastic at being aggressive (and particularly with atlevel and above support crews). 42 knots, 12 barrels 14Ls can 2 shot BB4s. Even just landing one "decent" salvo will almost always net you more than 10k (less hitting a crippled ship). There is nothing saying the fuso has to rush out at the start, pick fights, look for blind spots or preoccupied enemy ships. It follows the same strategies of virtually EVERY other bb2, but does it with speed and firepower. If you are expecting the B65 to be this leaps and bounds better ship, its not going to be especially with the same crew on it your using on the Fuso.

Every PBB does carry the distinct advantage of having an extra support slot. This serves 2 major purposes, however you will only really see one, and depending on your end line goals may not serve either. An extra support slot means easier to rotate sailors and keep them leveled even, and two allows you to boost your rep rate, sd or OH time/speed. With your crew, frankly another lower level engineer will likely slow your OH speed down, the reps are low enough level that they will not provide much in the way or rep rate improvement.

To really answer your question regarding supports. SD can be the difference between 1 shot/crippled, or being able to get back out of range and rep (rep rate determining how long you have to wait to get back into the fight). Engineers by way of OH speed and endurance can mean the difference of getting in range, staying in range and getting out when need be. Will give you one very very prime example, watch 4 gold bar BB1s/BB2s racking in 100k+ games, think those supports might just be helping them?

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