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  • Event ruined the game

    08. 12. 2011 02:20


denodon
With the event now on, it looks like I wont be able to play any games at all.
GB games now have not enough BB's to start as everyones playing CV and CV rooms have incredibly bad xp earning due to all the  gun/HH cv's.

Also, I've found that now my xp and credit earnings in GB1 are much worse than they were. I was getting 40k xp for 25k creds shootdowns but now when I get into a game when it eventually starts, I got about 12k xp for the same cred shootowns (and this is with a prem account).

The only thing I can really say is that it looks like my prem (which I only got yesterday) will go to waste this month so a refund might be worth seeking out.

 

  • Re : Event ruined the game

    08. 12. 2011 02:55


Admiralhokek
w8 a 1 or 2 days. Drop is horrible and players see this. They back to bbs fast

  • Re : Event ruined the game

    08. 12. 2011 04:49


Simeao
A very unfortunate event.
This CV event could not have been worse, many players are complaining about the VC can not play.
Again TNF shot in the foot.
Events is not the kind you do not miss CV to get in the rooms.
The most that these events create more CV players are dissatisfied.
They want to solve the problem of CV?
The answer is not to focus only those events that do not play with CV.
They want to solve the problem of CV?
The answer is not creating events that only favor those who do NOT play an aircraft carrier.
The solution is very simple.
1 - Put an option to return the aircraft or not the end of the fuel, like many others I prefer that it fall into the water trying to get back to the ship.
2 - Reduce damage from bombs of planes bombing at the same time reduce the time to load planes bombing.
3 - Increase the experience gain in rooms blitz.
4 - And most important of all, do not get that experience and no credits per shoot planes with anti-aircraft guns, only with other aircraft. And the experience gained with other aircraft shooting down planes is slightly larger than bombarding ships.

  • Re : Event ruined the game

    08. 12. 2011 05:52


Invinciblor
(Off topic, @ Simeao)
I'm not 100% sure what you're getting at, but generally in MMO-style games, the way to get players to play an under-represented niche is to buff that niche so it becomes more powerful. However, if you go and do something like removing experience for ship-based AA, you're going to make a lot of players mad just to *possibly* make others happy. Shaking things up in a big way to appease part of the playerbase will only make matters worse.

(on topic)
From what I've seen, carriers are often at their most useful in a teamwork sense when they're downing enemy scouts and scouting enemy battleships. There is a disconnect between what CVs can best do for their team and what CVs can best do for themselves. They want credits and experience. I know it isn't going to magically fix things to make such a radical suggestion, but if CV players were rewarded better for denying the enemy their sight (in a more direct manner than credits for planes shot down) and for providing sight of enemies, that may go a long way toward better rewarding CVs for being team players. Things like earning more XP by directly causing the enemy's sight to be reduced, or earning credits for each ship that gets hit if your planes are the only thing keeping it visible.

  • Re : Event ruined the game

    08. 12. 2011 06:30


Simeao
The idea is to have players like them to play battleship battleship to be playing and stop anti-aircraft ships, just as players make the boat as the endemic and paternal Moltke to play with these boats only as anti- air.
THE PROBLEM of the aircraft carrier is exactly that, the ships anti-aircraft, is what discourages people to play the aircraft carrier, I say this because I am a player of aircraft carriers, this disincentive to launch aircraft to open the map.
the reason for raising the experience gained in the blitz is just to compensate for those players who hojem level rise of anti-air.

  • Re : Event ruined the game

    08. 12. 2011 06:57


Invinciblor
Originally Posted by Simeao

The idea is to have players like them to play battleship battleship to be playing and stop anti-aircraft ships, just as players make the boat as the endemic and paternal Moltke to play with these boats only as anti- air.
THE PROBLEM of the aircraft carrier is exactly that, the ships anti-aircraft, is what discourages people to play the aircraft carrier, I say this because I am a player of aircraft carriers, this disincentive to launch aircraft to open the map.
the reason for raising the experience gained in the blitz is just to compensate for those players who hojem level rise of anti-air.


There are so many problems with that.

First of all, not everybody has a viable ship v. ship option. Unless you're volunteering to pay for experts on my crew so that I'm competitive with cannonade? I don't AA because I like it, I AA because it's the only thing my crew can do well at their level and skill. Making me bad at everything and then tossing me some extra experience is unacceptable.

Second, just because you play a CV doesn't mean AA is imbalanced. Does the fact that I (sometimes) play a sub warrant pushing players away from HH and depth charges? No, that's wrong, even though other SS can still counter me just as other CVs will always be able to counter you. It's hard to maintain a respectful tone when your argument devolves to "I don't like playing because other ships can counter me."

Third, AA is built in as an important part of the game. Nations have AA advantages/disadvantages, some ships are specifically made for it, a sailor branch is dedicated to it, and there are guns made specifically for it. Marginalizing such a large part of the game is foolish. It reduces depth, makes the game less interesting, and throws away a large amount of development effort.


If AA is imbalanced, then they ought to bring it in line. Actively trying to discourage players from playing AA is probably the worst way to try to "fix" the lack of CVs.

  • Re : Event ruined the game

    08. 12. 2011 07:11


B_Duck
that is posted 2 hours after the event is launched. How does that make sense? Child.

  • Re : Event ruined the game

    08. 12. 2011 09:23


normpearii
Nebraska Server, No problems. Maybe you all should get in your head you all can't all play CV in GBs?

  • Re : Event ruined the game

    08. 12. 2011 10:05


Blazer4show
Originally Posted by Simeao

4 - And most important of all, do not get that experience and no credits per shoot planes with anti-aircraft guns, only with other aircraft. And the experience gained with other aircraft shooting down planes is slightly larger than bombarding ships.


I find this one cute... how many CV players used AA boats to level and expert their pilots? Just saying.

  • Re : Event ruined the game

    08. 12. 2011 14:26


Simeao
Originally Posted by Blazer4show

Originally Posted by Simeao

4 - And most important of all, do not get that experience and no credits per shoot planes with anti-aircraft guns, only with other aircraft. And the experience gained with other aircraft shooting down planes is slightly larger than bombarding ships.


I find this one cute... how many CV players used AA boats to level and expert their pilots? Just saying.



I always played the aircraft carrier, and the vast majority of other players aircraft carrier that I know have not played the anti-aircraft ships.
In addition, the idea is that the rooms bliz It really compensate for people who are going to upload anti-aircraft ship.
The problem is that many players already make use of old ships anti-aircraft to level up to high levels and this prevents the use of aircraft carriers.
In short, it is the only way to solve the problem permanently.

  • Re : Event ruined the game

    08. 12. 2011 14:53


Elliot2lazy
I agree deno. I like getting free things and exp, but this is possibily the worst event ever, and could make people quit cause its so Fing stupid.

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