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  • Roebens Radical Report on Responsible Rolling for Recent Rookies.

    10. 05. 2017 04:35

Recommend : 10

Roeben0

Roebens Radical Report on Rolling for Recent Rookies.


What? A Guide on Rolling Sailors? But why? All I'm doing is pressing the Roll button! What possible advice could you give me?


Well, you'd be surprised! Take it or leave it, but these tips really do help me get my rolling done, and helped me prepare my first crew.


Lets break this topic down into a few chapters:

 

  1. Why to Roll

  2. When to Roll

  3. How to Roll

  4. When to Stop Rolling

  5. The Dangers of Rolling

  6. Rolling for Fun and Profit

  7. Closing Statement

This is meant to be a fun and informative guide on getting all the sailors you need without breaking your bank, or your fingers.


 

  • Re : Roebens Radical Report on Rolling for Recent Rookies.

    10. 05. 2017 04:36


Roeben0

Chapter 3: How to Roll.


Yes, you heard that right. Make a Youtube playlist. Make it an hour long at least. Yes, we’ll be rolling for a maximum of one hour today. Pick a good variety of music and avoid music that’ll make you zone out too much. An Audiobook is fine too, I recommend Dan Carlin’s Hardcore History. All set?

Now that we have that out of the way, it’s time to reveal the secret title of this chapter; How to Roll EFFICIENTLY.


You don’t just hammer that Roll button; remember that every time you click it, you lose a small amount of points! The 10 point cost may seem unimpressive, but you’ll be clicking that button for an hour, perhaps every two seconds! That’s multiple ten-thousands of points. Okay, Okay, I see you are still not impressed. But points are an important currency, just like credits! You’ll need those points to upgrade your sailors later, so don’t waste them. We’ll go into this more during the “Dangers of Rolling” Chapter.


So. In order to roll efficiently, this is what you need to know, memorize this list.


The Three Basic Things to look for:

  • Any Growth stat of 12, that is not the Potential/Operating skill.

  • Any of the following for Accuracy AND Reload: (11/11), 12/11, 11/12 and12/12

  • Operating/Potential stat of 15!

You won't find a sailor with stats above 13, and no bridge operator with 16 potential!

So, that’s not too difficult. Remember that even though you may be looking for Repair and Engine stats, any other sailors you roll now will help you down the line. If you want to play a second line of ships, or even a carrier or submarine, you are going to need specialized sailors for them as well!


You may have noticed that I put “11/11” between parentheses. Why? Because to be honest, 11/11 is kind of mediocre. Some may disagree and say that 11/11 is perfectly serviceable, and certainly a lot easier to get then a 12/12 sailor, but I prefer to roll a gunnery crew that is at least 12/11 in accuracy and reload respectively.


Now just click that roll button and see if any of the stats match. It helps for me to keep my eyes centered on the Potential Stat and just slide my eyes down smoothly over the numbers. No 12’s? No 15? That’s fine, just roll again. Now keep doing this until you see that delicious, rewarding 12. But don’t click too fast! Once you’ve clicked that roll button, you’ve lost your previous stat line! You don’t want to score a magical 12/12 Gunner with 11 repair only to click too fast and see the delicious numbers vanish because you zoned out! Whatever you do, don’t click “Roll” before you’ve thoroughly checked the statline.


It has happened to me often enough that I could field two entire battleships with lost sailors by now.


  • Re : Roebens Radical Report on Rolling for Recent Rookies.

    10. 05. 2017 04:39


Roeben0


Chapter 4: When to stop rolling.


Good. You are well underway. You may have a couple of engineers and a repairman or two. Maybe even a nice 12/11 gunner. Perhaps you found a couple of nice fighter pilots and are dreaming of your own carrier air wing by now. There’s a light cramp in your finger but It’s only been thirty minutes and you could easily go to the end of your playlist, you are sure.


WRONG.


Stop rolling immediately. You are risking Repetitive Strain Injury! You feel a cramp or a pain in that clicking finger? Take a 30 minute break. Go pet your cat, play a console game, or take a walk. Maybe there’s household chores or groceries to do. Whatever you decide, come back later.


Despite how boring it may sound, rolling is an addictive, even thrilling experience. There’s nothing quite like the rush of finding that tasty 12/12 gunner, or the immediate desire to find a matching pair!


Advanced Tactics, for professional rollers only:

The Ambidexterous Clicker.

Let your favored hand rest by clicking with your other hand. useful to extend your clicking time just a little bit longer, but watch out, your off-hand may not be as resistant to repetitive strain as your primary hand! Know yourself, Know your limits, Roll Responsibly.


The Middle Finger, the Thumbtapper, The Dead Ring(fing)er.

Some may begin clicking with their other fingers to relieve strain on the index finger. Not recommended for much the same reasons as the Ambidextrous Clicking Technique, but a useful supplementary tool to stave off that initial cramp by giving your other finger a short rest! But watch out, this awkward way of clicking may break your focus and cause you to miss that elusive last 12 engineer you’ve been going at for days now!


Chapter 5: The Dangers of Rolling

The Cambridge Dictionary defines Repetitive Strain Injury as a painful medical condition that can cause damage to the hands,wrists, upper arms, and backs, especially of people who use computers and other forms of keyboard Specific sources of discomfort have been popularly referred to by terms such as Blackberry thumb, iPod finger, mouse arm disease, PlayStation thumb, Rubik's wrist or "cuber's thumb", stylus finger, raver's wrist, and

  • Re : Roebens Radical Report on Responsible Rolling for Recent Rookies.

    10. 08. 2017 11:36


Roeben0

Updated, Inaccuracies fixed.

  • Re : Roebens Radical Report on Responsible Rolling for Recent Rookies.

    10. 09. 2017 00:03


ussnavy213

good tips,+1

  • Re : Roebens Radical Report on Responsible Rolling for Recent Rookies.

    10. 09. 2017 07:28


Whatzzup

Originally Posted by Roeben0

You won't find a sailor with stats above 13, and no bridge operator with 17 potential!

 




16?

  • Re : Roebens Radical Report on Responsible Rolling for Recent Rookies.

    10. 10. 2017 01:28


Roeben0

Originally Posted by Whatzzup

Originally Posted by Roeben0

You won't find a sailor with stats above 13, and no bridge operator with 17 potential!

 




16?



Whoops! Thanks for the correction, I did mean to write 16!

  • Re : Roebens Radical Report on Responsible Rolling for Recent Rookies.

    10. 10. 2017 07:18


Whatzzup

By far the best written and original guide I have seen so far from the new ones. Sad to see so little recommends and WHY isn't this stickied yet?

  • Re : Roebens Radical Report on Responsible Rolling for Recent Rookies.

    10. 12. 2017 00:45


Roeben0

I added some advice on how much points sailors more-or-less cost to fully class. Please upvote if you found my guide entertaining or useful.

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