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  • Advice for Super Yamato

    09. 06. 2011 23:40


Sanitarium
Just got my lovely super yamato and i wanted to know what do u use on it. I got the lvl 100 guns on that beast and same aa as yamato.

as far as crew i am running with 5 eng (lvl 91 -100) scout, 2 repairers, 2 dp gunners 2 gunners and bo.

Any other kind of set ups?

Also how much armor do you have on or should i pu on (if at all) and if anyone knows r the lvl 110 guns any ggod?

Thanks
Sanitarium

 

  • Re : Advice for Super Yamato

    09. 08. 2011 10:17


aingeal
Crew setup possible 4/3 engies rep.

Keep AA at all time. What should determines how many rep/engies at a given time, is the rotation with the 8th support sailor you are leveling for an amagi. Keep scout at all time.

Lvl 110 gun are heavy, and the lack of barrel makes them light hitting. Not worth it.

Armor should be .2 belt and bulge till just before you lose a knot (keep 25 knot fo base speed)

  • Re : Advice for Super Yamato

    09. 08. 2011 10:37


GrieferLord
Generally the SY on a preferred set-up would be as angeal said with 1 scout as a must 4 engies and 3 reps with 2 DP gunners and 2 main gunners, since AA on a SY is a must have if you wish to avoid being food for dive bombers. If you have a asama or B65 and are not good with the AA practice the odd angles with it, getting good at them will make your SY even more efficient in battle.

Now for a SY what i generally use for a set-up is .5 deck, .2 belt and as much bulge as i can manage without losing 1 knot of base OH speed, my SY goes 40 knots. Personally i don't need it to go 42 which is the cap speed for it, i do just fine without going 42 but that's personal preference and play style to most people.

When it comes to the 110 guns that is all about preference and curiosity, i played them and it's a bit different same max angle and slightly shorter range but less damage compared to the triples only because they have 1 less barrel per turret but weigh more due to the larger caliber. They are fun guns to play and getting over 200k attack is pretty simple if you play the SY well. Yet i would say stick with the 100's before attempting the crazy side and using the 110 guns, most people on kaiser server who remember me know i generally use the "least liked" gun sets and do quite well for myself with them as im sure if angeal sees this again can attest to it.

Some do AW the SY but you lose your greatest advantage and thats it's speed and mobility, plus you have to get into the lower angles of most players and that does not always work out so staying 3 gun and fast is your best bet, weaving and dodging is also recommended with it. Also for scout set-up use the C6N Saiun since you can carry so many they are great scouts for the job and once you have a 120 scout least until the scouts are fixed use the 120 scout, they are quite fast and durable.

  • Re : Advice for Super Yamato

    09. 08. 2011 13:00


angus725
The 2 above me have stated the crew and AA setups... Armor wise, I run 0.5 belt and rest bulge; SWed at 42kn.

Lv 110 guns are not worth it IMO.

Playstyle wise, I play it similar to how boom21 describes it in his guide. Aggressive SY play is fun.

  • Re : Advice for Super Yamato

    09. 08. 2011 13:40


GrieferLord
i guess angus you did not read my post completely o well don't really care, hope the OP got the info he was looking for and enjoys his SY to the fullest.

  • Re : Advice for Super Yamato

    09. 08. 2011 22:55


Sanitarium
thanks guys.

Btw i have 5 engs and 3 reps but i prefer to rotate the repairers than the eng as i like the extra OH time.

Thanks for your help

  • Re : Advice for Super Yamato

    09. 09. 2011 01:51


GrieferLord
yep np, glad to help out, enjoy your SY, it's a great ship and one of my personal favorites.

  • Re : Advice for Super Yamato

    09. 09. 2011 06:22


aingeal
Originally Posted by Sanitarium

thanks guys.

Btw i have 5 engs and 3 reps but i prefer to rotate the repairers than the eng as i like the extra OH time.

Thanks for your help


Side effect of that is you'll have your engies to maybe 116 117 when your BO hit 120 and your reps to 111-112.

3 levels of not using amagi ftw.

  • Re : Advice for Super Yamato

    09. 09. 2011 17:07


angus725
Originally Posted by GrieferLord

i guess angus you did not read my post completely o well don't really care, hope the OP got the info he was looking for and enjoys his SY to the fullest.


There were some minor differences of preference. :)

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