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  • Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:25


Aramaki
I beared with this until today, when someone outranged my 8'' mogami guns with PHH and killed me. So not only a PHH does 800 damage, which is way more than my 8'' shells, but  also outranges me???

So wait, let me say it again, with explanation. A SMALL MORTAR BOMB fired at a range of 250 yards (230 m) and designed to explode at contact with a SUBMERGED ship (because the damage against subs is in fact done by heavy water pressure, and not by armor penetration and/or heavy explosive),  in this game does more damage and from a better range than a  8'' gun (205mm)  that in reality was firing at a range of  29000 yd (27km) some 256 pound (116kg) shells!

Why is this happening? Why haven't the devs removed the damage vs surfaced ships? Why is the range so big? Why are HH even allowed in battle where subs are not allowed?!?

This feature is not historically accurate, is not ballanced and is not fun to play against. I would have understand to a certain degree if people would have to buy the darn weapon. But a free event item that EVERYONE GOT to be this powerfull is absolutely  NOT FUN.

Please do smth about this. At least, until you can balance the weapon, please remove it from games where SS are banned.

Thank you.

 

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:27


KinGWaR
yawn, this has been cried over many times

its all good

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:35


Jimbo909
NF =/= RL.

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:39


V2CxBongRipz
Using HH on surface ships, especially in blitz where there is no subs, is nothing but exploiting.

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:40


STS91
aww some one as been killed by hh and come to forums to cry about it.. aww poor fellow. Do you need a hug?

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:41


Aramaki
Originally Posted by Jimbo909

NF =/= RL.


Yeah, sure, but differences from RL should exist in order to achieve game balance, which clearely we don't have.

Yesterday I played a fraking frigate Y with 4 HH guns. There is no blitz ship, BB1 included, that can survive 28 PHH shells (fired from close range for better spread). No you can imagine how fun it is for a full health BB1 to be 1shot by a frigate, right?

Balance please!

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:42


Elliot2lazy
Originally Posted by Jimbo909

NF =/= RL.

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:43


Aramaki
Originally Posted by STS91

aww some one as been killed by hh and come to forums to cry about it.. aww poor fellow. Do you need a hug?


I've been killed many times by HH in blitz, I beared with that. Things got annoying for me, however, when I realised that 8'' guns are OUTRANGED by HH!

Did you read my whole post, btw?

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:50


Elliot2lazy
maybe rocketeer's suggestion about selling NF tissues needs to be activated.

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 22:58


STS91
"
So wait, let me say it again, with explanation. A SMALL MORTAR BOMB fired at a range of 250 yards (230 m) and designed to explode at contact with a SUBMERGED ship (because the damage against subs is in fact done by heavy water pressure, and not by armor penetration and/or heavy explosive)"

You do know HH is an explosive right?.. Let me toss one at your house, its not a sub right? so it shouldn't hurt your house right?

  • Re : Ok, time to end the PHH spam in blitz!

    09. 28. 2011 23:45


Invinciblor
Originally Posted by V2CxBongRipz

Using HH on surface ships, especially in blitz where there is no subs, is nothing but exploiting.


Originally Posted by Aramaki

differences from RL should exist in order to achieve game balance, which clearely we don't have.


QFT, and QFT.

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