Originally Posted by Sonlirain
1 - Lower submergeance. it's a strange stat that affects how much damage you recieve. Notice how a FF shooting at a BB5 deals 2 dmg while the same FF shooting at a CA (with 900 SD) will deal about 10 damage.
That's submergeance at work. and KM along with IJN have less of it compared to RN.
However from what i know BB6s all have the same submergeance.
2 - IJN ships tend to have wide hitboxes (especially BB4- 5) so more shells tend to hit (you would be suprised how thin lion 2 is when sompared to SY.).
3 - IJN supports are sub par. Slower repairs = less shells you can take over the course of the game and the longer you have to repair if you decide to fall back.
Oh boy did you make a few of mistakes there:
@1: That difference in damage pop-ups between a BB and a CA isn't submergence it's Soft Defense at work.
In actual fact a CA has a far better submergence than a BB. Submergence as we use it today is how well a ship stands up to AP damage, all shells do either all AP damage ( duh, AP shells) or do AP and HE damage combined ( LHE,NHE, HHE). A ships max displacement determines how well it stands up vs AP damage. A CA has far less max displacement than a BB, thus receives a lot less AP damage from a shell.
But yes a lot of RN ships have a lower submergence than IJN or KM ships and indeed all BB6 have the same submergence
@3: IJN support is far from subpar. Obviously RN has the best repair rate with the +2 rep for every sailor and chf repairer, but after the USN IJN has actually the 3rd repair rate. The MN, KM and SN repairer are all worse than the IJN repairer.
www.opennavyfield.com has a list of submergence values ( some might be off a bit due to patches) here: http://www.opennavyfield.com/smf/index.php?topic=236.0