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  • Team Kills

    07. 16. 2011 20:21

Recommend : 8

rarely_shady
i know everyone has had someone tk them once or twice at least before.. i am getting sick of people crossing you and then just blasting their guns right under you.. i propose "bouncing" the shells which means having the damage that would have been caused to you from the tk, is instead inflicted on the person who was shooting. i know SDE was going for realism when they made the game but this is starting to just piss me off

 

  • Re : Team Kills

    07. 16. 2011 20:23


dvsironfleet
i like it, i would like to see this implemented in game. it would make the game a lot less frustrating than it already is with all this crashing and whatnot.

  • Re : Team Kills

    07. 16. 2011 21:11


caininus
I also like this idea, would mean less of "tk i am going to report you" at the beginning of battles.

  • Re : Team Kills

    07. 17. 2011 00:37


leaderwolf
keep your finger near to print button all time and zoom,no one can help you.

  • Re : Team Kills

    07. 17. 2011 13:30


rarely_shady
yeah the whole "screenshot or it didnt happen" is a pain sometime.. actually all the time.

  • Re : Team Kills

    07. 18. 2011 09:47


KingCong
sounds good, I can trololol my team by humping my BBs all day in my DD and have no harm to me

  • Re : Team Kills

    07. 18. 2011 16:48


Piombo
i would Rec's that they add Ramming effect Dmg to ships to prevent TKs from crossing .

this would mean that you just cant cross any ship it will dmg both ships and ultimately sink one giving it the same effect as crashing into rocks

  • Re : Team Kills

    07. 18. 2011 17:08


Doneman
Originally Posted by KingCong
sounds good, I can trololol my team by humping my BBs all day in my DD and have no harm to me



well, if this happened then we couldn't LOL at DDs and Subs Humping CVs to death :(

At piombio that isn't too bad an idea, but see above. The only way I'd like this though is if the smaller ship took more damage. THis could then be used for kitas and kamakazie noobs to help take down BB6s ^_^


*Edited out game name - Ny*

  • Re : Team Kills

    07. 18. 2011 23:27


Piombo
Originally Posted by Doneman
Originally Posted by KingCong
sounds good, I can trololol my team by humping my BBs all day in my DD and have no harm to me



well, if this happened then we couldn't LOL at DDs and Subs Humping CVs to death :(

At piombio that isn't too bad an idea, but see above. The only way I'd like this though is if the smaller ship took more damage. THis could then be used for kitas and kamakazie noobs to help take down BB6s ^_^


*Edited out game name - Ny*

both would receive Dmg and DD being rammed bye say BB would do massive Dmg but would still cause Dmg to the BB and Make the Dmg rate Ship class+Speed+DP so initially a full health FF could sink a crippled CV if rammed at full speed or if a ship with higher DP then the ship being rammed would sink the lesser ship 1st before sinking its self and if 2 ships of = DP at full health rammed they wouldnt both sink cause the ship being rammed would take an extra initial Dmg 1st

  • Re : Team Kills

    07. 19. 2011 04:26


flaggelant
think it might work if both sides would receive the same damage, otherwise its exploitable for a evil minded player

  • Re : Team Kills

    07. 19. 2011 10:15


spuddies2
Originally Posted by KingCong
sounds good, I can trololol my team by humping my BBs all day in my DD and have no harm to me


I was thinking this but I go in CV and shout noob bbs!! :D

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